SameBoy | Accurate GB/GBC emulator |
| download: https://git.y1.nz/archives/sameboy.tar.gz | |
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Cocoa/GBGLShader.h
1 #import <Foundation/Foundation.h>
2 #import "GBView.h"
3
4 @interface GBGLShader : NSObject
5 - (instancetype)initWithName:(NSString *) shaderName;
6 - (void) renderBitmap: (void *)bitmap previous:(void*) previous sized:(NSSize)srcSize inSize:(NSSize)dstSize scale: (double) scale withBlendingMode: (GB_frame_blending_mode_t)blendingMode;
7 @end
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