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SameBoy

Accurate GB/GBC emulator
download: https://git.y1.nz/archives/sameboy.tar.gz
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Cocoa/GBGLShader.h

      1 #import <Foundation/Foundation.h>
      2 #import "GBView.h"
      3 
      4 @interface GBGLShader : NSObject
      5 - (instancetype)initWithName:(NSString *) shaderName;
      6 - (void) renderBitmap: (void *)bitmap previous:(void*) previous sized:(NSSize)srcSize inSize:(NSSize)dstSize scale: (double) scale withBlendingMode: (GB_frame_blending_mode_t)blendingMode;
      7 @end

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