fbui | Framebuffer-based graphical environment |
| download: https://git.y1.nz/archives/fbui.tar.gz | |
| README | Files | Log | Refs |
include/linux/fb.h
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3
4 #include <asm/types.h>
5
6 /* Definitions of frame buffers */
7
8 #define FB_MAJOR 29
9 #define FB_MAX 32 /* sufficient for now */
10
11 /* ioctls
12 0x46 is 'F' */
13 #define FBIOGET_VSCREENINFO 0x4600
14 #define FBIOPUT_VSCREENINFO 0x4601
15 #define FBIOGET_FSCREENINFO 0x4602
16 #define FBIOGETCMAP 0x4604
17 #define FBIOPUTCMAP 0x4605
18 #define FBIOPAN_DISPLAY 0x4606
19 #ifdef __KERNEL__
20 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
21 #else
22 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
23 #endif
24 /* 0x4607-0x460B are defined below */
25 /* #define FBIOGET_MONITORSPEC 0x460C */
26 /* #define FBIOPUT_MONITORSPEC 0x460D */
27 /* #define FBIOSWITCH_MONIBIT 0x460E */
28 #define FBIOGET_CON2FBMAP 0x460F
29 #define FBIOPUT_CON2FBMAP 0x4610
30 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
31 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
32 #define FBIO_ALLOC 0x4613
33 #define FBIO_FREE 0x4614
34 #define FBIOGET_GLYPH 0x4615
35 #define FBIOGET_HWCINFO 0x4616
36 #define FBIOPUT_MODEINFO 0x4617
37 #define FBIOGET_DISPINFO 0x4618
38
39
40 /* ==========================================================================*/
41 /* FBUI ioctls */
42 /* FBUI additions by Zachary T Smith, fbui@comcast.net */
43
44 #define FBIO_UI_OPEN 0x4619 /* arg = ptr to fb_ui_open */
45 #define FBIO_UI_CLOSE 0x461a /* no arg */
46 /* Exec commands are queued and are not executed if window
47 * is not visible. */
48 #define FBIO_UI_EXEC 0x461b /* arg = ptr to array of shorts (1st=count) */
49 /* Control commands are _not_ queued and are always executed*/
50 #define FBIO_UI_CONTROL 0x461c /* arg = ptr to fbui_ctrlparams struct */
51 #define FBUI_NAMELEN 32
52 typedef unsigned long RGB;
53
54 /* FBUI program type hints for fbui_openparams */
55 #define FBUI_PROGTYPE_NONE 0
56 #define FBUI_PROGTYPE_APP 1 /* e.g. takes main area */
57 #define FBUI_PROGTYPE_LAUNCHER 2 /* e.g. takes bottom row area */
58 #define FBUI_PROGTYPE_TOOL 3 /* e.g. fbclock: takes right area permanently */
59 #define FBUI_PROGTYPE_EPHEMERAL 4 /* e.g. calculator */
60 #define FBUI_PROGTYPE_WM 5 /* window mgr, panel mgr */
61 #define FBUI_PROGTYPE_LAST 6 /* not for use */
62
63 /* A few accelerator keys encoded into 0..31 */
64 #define FBUI_ACCEL_PRTSC 1
65 #define FBUI_ACCEL_HOME 2
66 #define FBUI_ACCEL_END 3
67 #define FBUI_ACCEL_PGUP 4
68 #define FBUI_ACCEL_PGDN 5
69
70 #define FBUI_BUTTON_LEFT 2
71 #define FBUI_BUTTON_RIGHT 4
72 #define FBUI_BUTTON_MIDDLE 8
73
74
75 /* Passed _in_ to FBIO_UI_OPEN ioctl */
76 struct fbui_openparams {
77 char desired_vc; /* -1 = current */
78 char req_control; /* maximum one window manager per vc */
79 char doing_autoposition; /* used to differentiate btw fbwm & fbpm */
80 char program_type; /* if !0, window is hidden upon creation, wm informed */
81 char need_keys; /* key focus */
82 char need_motion; /* pointer focus */
83 char receive_all_motion; /* supported for window manager only */
84 char initially_hidden;
85 short x0;
86 short y0;
87 short x1;
88 short y1;
89 short max_width;
90 short max_height;
91 __u32 bgcolor;
92 char name [FBUI_NAMELEN];
93 char subtitle [FBUI_NAMELEN];
94 };
95
96 /* Data passed _out_ kernel via FBUI_WININFO command */
97 struct fbui_wininfo {
98 short id;
99 int pid;
100 char program_type;
101 char hidden;
102 char need_placement;
103 char need_keys;
104 char need_motion;
105 short x, y;
106 short width, height;
107 short max_width;
108 short max_height;
109 char name [FBUI_NAMELEN];
110 char subtitle [FBUI_NAMELEN];
111 };
112
113 /* Data passed _out_ kernel via FBUI_POLLEVENT & FBUI_WAITEVENT commands */
114 struct fbui_event {
115 char type;
116 short id;
117 int pid;
118 short x, y;
119 short width, height;
120 short key;
121 };
122
123 /* Passed _in_ to FBIO_UI_CONTROL
124 */
125 struct fbui_ctrlparams {
126 char op;
127 short id;
128 short id2; /* used by wm */
129 short x,y;
130 short width,height;
131 struct fbui_wininfo *info; /* passed _out_ */
132 int ninfo;
133 unsigned char *pointer;
134 unsigned long cutpaste_length;
135 struct fbui_event *event; /* passed _out_ */
136 char string [FBUI_NAMELEN];
137 };
138
139 #define FBUI_EVENTMASK_KEY 1
140 #define FBUI_EVENTMASK_EXPOSE 2
141 #define FBUI_EVENTMASK_HIDE 4
142 #define FBUI_EVENTMASK_UNHIDE 8
143 #define FBUI_EVENTMASK_ENTER 16
144 #define FBUI_EVENTMASK_LEAVE 32
145 #define FBUI_EVENTMASK_MR 64
146 #define FBUI_EVENTMASK_ACCEL 128
147 #define FBUI_EVENTMASK_WC 256
148 #define FBUI_EVENTMASK_MOTION 512
149 #define FBUI_EVENTMASK_BUTTON 1024
150 #define FBUI_EVENTMASK_ALL 0x7fff
151
152 /* Commands for FBIO_UI_CONTROL ioctl */
153 #define FBUI_GETDIMS 0
154 #define FBUI_POLLEVENT 1
155 #define FBUI_READMOUSE 2
156 #define FBUI_READPOINT 3 /* wm only */
157 #define FBUI_ACCEL 4
158 #define FBUI_WININFO 5 /* wm only */
159 #define FBUI_SUSPEND 6 /* wm only */
160 #define FBUI_RESUME 7
161 #define FBUI_GETPOSN 8
162 #define FBUI_WAITEVENT 9
163 #define FBUI_PLACEMENT 10 /* wm only */
164 #define FBUI_CUT 11
165 #define FBUI_PASTE 12
166 #define FBUI_CUTLENGTH 13
167 #define FBUI_SUBTITLE 14
168 #define FBUI_SETFONT 15
169
170 #define FBUI_CTL_TAKESWIN 32
171 /* Numbers >= FBUI_CTL_TAKESWIN take a window argument */
172 #define FBUI_REDRAW (FBUI_CTL_TAKESWIN+1) /* wm only */
173 #define FBUI_DELETE (FBUI_CTL_TAKESWIN+2) /* wm only */
174 #define FBUI_HIDE (FBUI_CTL_TAKESWIN+3) /* wm only */
175 #define FBUI_UNHIDE (FBUI_CTL_TAKESWIN+4) /* wm only */
176 #define FBUI_ASSIGN_KEYFOCUS (FBUI_CTL_TAKESWIN+5) /* wm only */
177 #define FBUI_ASSIGN_PTRFOCUS (FBUI_CTL_TAKESWIN+7) /* wm only */
178 #define FBUI_MOVE_RESIZE (FBUI_CTL_TAKESWIN+6) /* wm only */
179
180 /* FBUI font weight */
181 #define FB_FONTWEIGHT_LIGHT (0)
182 #define FB_FONTWEIGHT_MEDIUM (1)
183 #define FB_FONTWEIGHT_BOLD (2)
184 #define FB_FONTWEIGHT_BLACK (3)
185
186 /* FBUI font */
187 struct fbui_font {
188 unsigned char ascent;
189 unsigned char descent;
190 unsigned char first_char;
191 unsigned char last_char;
192 unsigned char nchars;
193 unsigned char *lefts;
194 unsigned char *heights;
195 unsigned char *widths; /* # of bits used for pixels */
196 unsigned char *bitwidths; /* # bits actually used.. e.g. 32 */
197 unsigned char *descents;
198 unsigned char *bitmap_buffer;
199 unsigned char **bitmaps;
200 };
201 #define FBUI_FONTSIZE sizeof(struct fbui_font)
202
203 /* Some useful colors */
204 #define RGB_NOCOLOR 0xff000000
205 #define RGB_TRANSP 0xff000000
206 #define RGB_BLACK 0
207 #define RGB_GRAY 0xa0a0a0
208 #define RGB_WHITE 0xffffff
209 #define RGB_RED 0xff0000
210 #define RGB_GREEN 0xff00
211 #define RGB_BLUE 0xff
212 #define RGB_CYAN 0xffff
213 #define RGB_YELLOW 0xffff00
214 #define RGB_MAGENTA 0xff00ff
215 #define RGB_ORANGE 0xffa000
216 #define RGB_PURPLE 0xa030ff
217 #define RGB_LTBROWN 0xb54c4c
218 #define RGB_BROWN 0xa52c2c
219 #define RGB_STEELBLUE 0x4682B4
220 #define RGB_SIENNA 0x605230
221
222 /* FBUI event types. Events are 31-bit values; type is lower 4 bits */
223 #define FBUI_EVENT_NONE 0
224 #define FBUI_EVENT_EXPOSE 1
225 #define FBUI_EVENT_HIDE 2
226 #define FBUI_EVENT_UNHIDE 3
227 #define FBUI_EVENT_ENTER 4 /* future... mouse pointer enter */
228 #define FBUI_EVENT_LEAVE 5 /* future... mouse pointer leave */
229 #define FBUI_EVENT_KEY 6
230 #define FBUI_EVENT_MOVE_RESIZE 7 /* window was moved by wm */
231 #define FBUI_EVENT_ACCEL 8 /* keyboard accelerator (Alt-) key */
232 #define FBUI_EVENT_WINCHANGE 9 /* recv'd only by window manager */
233 #define FBUI_EVENT_MOTION 10 /* mouse pointer moved */
234 #define FBUI_EVENT_BUTTON 11 /* mouse button activity */
235
236 /* FBUI queued commands: for use with FBIO_UI_EXEC ioctl */
237 #define FBUI_NONE 0
238 #define FBUI_COPYAREA 1
239 #define FBUI_POINT 2
240 #define FBUI_LINE 3
241 #define FBUI_HLINE 4
242 #define FBUI_VLINE 5
243 #define FBUI_RECT 6
244 #define FBUI_FILLAREA 7
245 #define FBUI_CLEAR 8
246 #define FBUI_INVERTLINE 9
247 #define FBUI_STRING 10
248 #define FBUI_PUT 11
249 #define FBUI_PUTRGB 12
250 #define FBUI_PUTRGB3 13
251 #define FBUI_CLEARAREA 14
252 #define FBUI_TINYBLIT 15
253
254 /* FBUI ioctl return values */
255 #define FBUI_SUCCESS 0
256 #define FBUI_ERR_BADADDR -254
257 #define FBUI_ERR_NULLPTR -253
258 #define FBUI_ERR_OFFSCREEN -252
259 #define FBUI_ERR_NOTRUNNING -251
260 #define FBUI_ERR_WRONGVISUAL -250
261 #define FBUI_ERR_NOTPLACED -249
262 #define FBUI_ERR_BIGENDIAN -248
263 #define FBUI_ERR_INVALIDCMD -247
264 #define FBUI_ERR_BADPID -246
265 #define FBUI_ERR_ACCELBUSY -245
266 #define FBUI_ERR_NOFONT -244
267 #define FBUI_ERR_NOMEM -243
268 #define FBUI_ERR_NOTOPEN -242
269 #define FBUI_ERR_OVERLAP -241
270 #define FBUI_ERR_ALREADYOPEN -240
271 #define FBUI_ERR_MISSINGWIN -239
272 #define FBUI_ERR_NOTWM -238
273 #define FBUI_ERR_WRONGWM -237
274 #define FBUI_ERR_HAVEWM -236
275 #define FBUI_ERR_KEYFOCUSDENIED -235
276 #define FBUI_ERR_KEYFOCUSERR -234
277 #define FBUI_ERR_BADPARAM -233
278 #define FBUI_ERR_NOMOUSE -232
279 #define FBUI_ERR_MOUSEREAD -231
280 #define FBUI_ERR_OVERLARGECUT -230
281 #define FBUI_ERR_BADWIN -229
282 #define FBUI_ERR_PASTEFAIL -228
283 #define FBUI_ERR_CUTFAIL -227
284 #define FBUI_ERR_NOEVENT -226
285 #define FBUI_ERR_DRAWING -225
286 #define FBUI_ERR_MISSINGPROCENT -224
287 #define FBUI_ERR_BADVC -223
288
289 /* ==========================================================================*/
290
291 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
292 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
293 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
294 #define FB_TYPE_TEXT 3 /* Text/attributes */
295 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
296
297 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
298 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
299 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
300 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
301 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
302
303 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
304 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
305 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
306
307 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
308 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
309 #define FB_VISUAL_TRUECOLOR 2 /* True color */
310 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
311 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
312 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
313
314 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
315 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
316 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
317 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
318 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
319 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
320 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
321 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
322 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
323 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
324 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
325 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
326 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
327 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
328 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
329 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
330 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
331 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
332 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
333 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
334 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
335 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
336 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
337 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
338 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
339 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
340 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
341 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
342 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
343 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
344 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
345 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
346 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
347 #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
348 #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
349 #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
350 #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
351 #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
352 #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
353 #define FB_ACCEL_I810 39 /* Intel 810/815 */
354 #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
355 #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
356
357 #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
358 #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
359 #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
360 #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
361 #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
362 #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
363 #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
364 #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
365 #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
366
367
368 struct fb_fix_screeninfo {
369 char id[16]; /* identification string eg "TT Builtin" */
370 unsigned long smem_start; /* Start of frame buffer mem */
371 /* (physical address) */
372 __u32 smem_len; /* Length of frame buffer mem */
373 __u32 type; /* see FB_TYPE_* */
374 __u32 type_aux; /* Interleave for interleaved Planes */
375 __u32 visual; /* see FB_VISUAL_* */
376 __u16 xpanstep; /* zero if no hardware panning */
377 __u16 ypanstep; /* zero if no hardware panning */
378 __u16 ywrapstep; /* zero if no hardware ywrap */
379 __u32 line_length; /* length of a line in bytes */
380 unsigned long mmio_start; /* Start of Memory Mapped I/O */
381 /* (physical address) */
382 __u32 mmio_len; /* Length of Memory Mapped I/O */
383 __u32 accel; /* Indicate to driver which */
384 /* specific chip/card we have */
385 __u16 reserved[3]; /* Reserved for future compatibility */
386 };
387
388 /* Interpretation of offset for color fields: All offsets are from the right,
389 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
390 * can use the offset as right argument to <<). A pixel afterwards is a bit
391 * stream and is written to video memory as that unmodified. This implies
392 * big-endian byte order if bits_per_pixel is greater than 8.
393 */
394 struct fb_bitfield {
395 __u32 offset; /* beginning of bitfield */
396 __u32 length; /* length of bitfield */
397 __u32 msb_right; /* != 0 : Most significant bit is */
398 /* right */
399 };
400
401 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
402
403 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
404 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
405 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
406 #define FB_ACTIVATE_MASK 15
407 /* values */
408 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
409 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
410 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
411 #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
412 #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
413
414 #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
415
416 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
417 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
418 #define FB_SYNC_EXT 4 /* external sync */
419 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
420 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
421 /* vtotal = 144d/288n/576i => PAL */
422 /* vtotal = 121d/242n/484i => NTSC */
423 #define FB_SYNC_ON_GREEN 32 /* sync on green */
424
425 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
426 #define FB_VMODE_INTERLACED 1 /* interlaced */
427 #define FB_VMODE_DOUBLE 2 /* double scan */
428 #define FB_VMODE_MASK 255
429
430 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
431 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
432 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
433
434 #define PICOS2KHZ(a) (1000000000UL/(a))
435 #define KHZ2PICOS(a) (1000000000UL/(a))
436
437 struct fb_var_screeninfo {
438 __u32 xres; /* visible resolution */
439 __u32 yres;
440 __u32 xres_virtual; /* virtual resolution */
441 __u32 yres_virtual;
442 __u32 xoffset; /* offset from virtual to visible */
443 __u32 yoffset; /* resolution */
444
445 __u32 bits_per_pixel; /* guess what */
446 __u32 grayscale; /* != 0 Graylevels instead of colors */
447
448 struct fb_bitfield red; /* bitfield in fb mem if true color, */
449 struct fb_bitfield green; /* else only length is significant */
450 struct fb_bitfield blue;
451 struct fb_bitfield transp; /* transparency */
452
453 __u32 nonstd; /* != 0 Non standard pixel format */
454
455 __u32 activate; /* see FB_ACTIVATE_* */
456
457 __u32 height; /* height of picture in mm */
458 __u32 width; /* width of picture in mm */
459
460 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
461
462 /* Timing: All values in pixclocks, except pixclock (of course) */
463 __u32 pixclock; /* pixel clock in ps (pico seconds) */
464 __u32 left_margin; /* time from sync to picture */
465 __u32 right_margin; /* time from picture to sync */
466 __u32 upper_margin; /* time from sync to picture */
467 __u32 lower_margin;
468 __u32 hsync_len; /* length of horizontal sync */
469 __u32 vsync_len; /* length of vertical sync */
470 __u32 sync; /* see FB_SYNC_* */
471 __u32 vmode; /* see FB_VMODE_* */
472 __u32 rotate; /* angle we rotate counter clockwise */
473 __u32 reserved[5]; /* Reserved for future compatibility */
474 };
475
476 struct fb_cmap {
477 __u32 start; /* First entry */
478 __u32 len; /* Number of entries */
479 __u16 *red; /* Red values */
480 __u16 *green;
481 __u16 *blue;
482 __u16 *transp; /* transparency, can be NULL */
483 };
484
485 struct fb_con2fbmap {
486 __u32 console;
487 __u32 framebuffer;
488 };
489
490 /* VESA Blanking Levels */
491 #define VESA_NO_BLANKING 0
492 #define VESA_VSYNC_SUSPEND 1
493 #define VESA_HSYNC_SUSPEND 2
494 #define VESA_POWERDOWN 3
495
496 #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
497 #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
498 #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
499 #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
500 #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
501 #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
502 #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
503 #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
504 #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
505
506 struct fb_vblank {
507 __u32 flags; /* FB_VBLANK flags */
508 __u32 count; /* counter of retraces since boot */
509 __u32 vcount; /* current scanline position */
510 __u32 hcount; /* current scandot position */
511 __u32 reserved[4]; /* reserved for future compatibility */
512 };
513
514 /* Internal HW accel */
515 #define ROP_COPY 0
516 #define ROP_XOR 1
517
518 struct fb_copyarea {
519 __u32 dx;
520 __u32 dy;
521 __u32 width;
522 __u32 height;
523 __u32 sx;
524 __u32 sy;
525 };
526
527 struct fb_fillrect {
528 __u32 dx; /* screen-relative */
529 __u32 dy;
530 __u32 width;
531 __u32 height;
532 __u32 color;
533 __u32 rop;
534 };
535
536 struct fb_image {
537 __u32 dx; /* Where to place image */
538 __u32 dy;
539 __u32 width; /* Size of image */
540 __u32 height;
541 __u32 fg_color; /* Only used when a mono bitmap */
542 __u32 bg_color;
543 __u8 depth; /* Depth of the image */
544 const char *data; /* Pointer to image data */
545 struct fb_cmap cmap; /* color map info */
546 };
547
548 /*
549 * hardware cursor control
550 */
551
552 #define FB_CUR_SETCUR 0x01
553 #define FB_CUR_SETPOS 0x02
554 #define FB_CUR_SETHOT 0x04
555 #define FB_CUR_SETCMAP 0x08
556 #define FB_CUR_SETSHAPE 0x10
557 #define FB_CUR_SETSIZE 0x20
558 #define FB_CUR_SETALL 0xFF
559
560 struct fbcurpos {
561 __u16 x, y;
562 };
563
564 struct fb_cursor {
565 __u16 set; /* what to set */
566 __u16 enable; /* cursor on/off */
567 __u16 rop; /* bitop operation */
568 const char *mask; /* cursor mask bits */
569 struct fbcurpos hot; /* cursor hot spot */
570 struct fb_image image; /* Cursor image */
571 /* all fields below are for fbcon use only */
572 char *data; /* copy of bitmap */
573 };
574
575 #ifdef __KERNEL__
576
577 #include <linux/fs.h>
578 #include <linux/init.h>
579 #include <linux/tty.h>
580 #include <linux/device.h>
581 #include <linux/workqueue.h>
582 #include <linux/devfs_fs_kernel.h>
583 #include <linux/notifier.h>
584 #include <linux/list.h>
585 #include <asm/io.h>
586
587 struct vm_area_struct;
588 struct fb_info;
589 struct device;
590 struct file;
591
592 /* Definitions below are used in the parsed monitor specs */
593 #define FB_DPMS_ACTIVE_OFF 1
594 #define FB_DPMS_SUSPEND 2
595 #define FB_DPMS_STANDBY 4
596
597 #define FB_DISP_DDI 1
598 #define FB_DISP_ANA_700_300 2
599 #define FB_DISP_ANA_714_286 4
600 #define FB_DISP_ANA_1000_400 8
601 #define FB_DISP_ANA_700_000 16
602
603 #define FB_DISP_MONO 32
604 #define FB_DISP_RGB 64
605 #define FB_DISP_MULTI 128
606 #define FB_DISP_UNKNOWN 256
607
608 #define FB_SIGNAL_NONE 0
609 #define FB_SIGNAL_BLANK_BLANK 1
610 #define FB_SIGNAL_SEPARATE 2
611 #define FB_SIGNAL_COMPOSITE 4
612 #define FB_SIGNAL_SYNC_ON_GREEN 8
613 #define FB_SIGNAL_SERRATION_ON 16
614
615 #define FB_MISC_PRIM_COLOR 1
616 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
617 struct fb_chroma {
618 __u32 redx; /* in fraction of 1024 */
619 __u32 greenx;
620 __u32 bluex;
621 __u32 whitex;
622 __u32 redy;
623 __u32 greeny;
624 __u32 bluey;
625 __u32 whitey;
626 };
627
628 struct fb_monspecs {
629 struct fb_chroma chroma;
630 struct fb_videomode *modedb; /* mode database */
631 __u8 manufacturer[4]; /* Manufacturer */
632 __u8 monitor[14]; /* Monitor String */
633 __u8 serial_no[14]; /* Serial Number */
634 __u8 ascii[14]; /* ? */
635 __u32 modedb_len; /* mode database length */
636 __u32 model; /* Monitor Model */
637 __u32 serial; /* Serial Number - Integer */
638 __u32 year; /* Year manufactured */
639 __u32 week; /* Week Manufactured */
640 __u32 hfmin; /* hfreq lower limit (Hz) */
641 __u32 hfmax; /* hfreq upper limit (Hz) */
642 __u32 dclkmin; /* pixelclock lower limit (Hz) */
643 __u32 dclkmax; /* pixelclock upper limit (Hz) */
644 __u16 input; /* display type - see FB_DISP_* */
645 __u16 dpms; /* DPMS support - see FB_DPMS_ */
646 __u16 signal; /* Signal Type - see FB_SIGNAL_* */
647 __u16 vfmin; /* vfreq lower limit (Hz) */
648 __u16 vfmax; /* vfreq upper limit (Hz) */
649 __u16 gamma; /* Gamma - in fractions of 100 */
650 __u16 gtf : 1; /* supports GTF */
651 __u16 misc; /* Misc flags - see FB_MISC_* */
652 __u8 version; /* EDID version... */
653 __u8 revision; /* ...and revision */
654 __u8 max_x; /* Maximum horizontal size (cm) */
655 __u8 max_y; /* Maximum vertical size (cm) */
656 };
657
658 struct fb_cmap_user {
659 __u32 start; /* First entry */
660 __u32 len; /* Number of entries */
661 __u16 __user *red; /* Red values */
662 __u16 __user *green;
663 __u16 __user *blue;
664 __u16 __user *transp; /* transparency, can be NULL */
665 };
666
667 struct fb_image_user {
668 __u32 dx; /* Where to place image */
669 __u32 dy;
670 __u32 width; /* Size of image */
671 __u32 height;
672 __u32 fg_color; /* Only used when a mono bitmap */
673 __u32 bg_color;
674 __u8 depth; /* Depth of the image */
675 const char __user *data; /* Pointer to image data */
676 struct fb_cmap_user cmap; /* color map info */
677 };
678
679 struct fb_cursor_user {
680 __u16 set; /* what to set */
681 __u16 enable; /* cursor on/off */
682 __u16 rop; /* bitop operation */
683 const char __user *mask; /* cursor mask bits */
684 struct fbcurpos hot; /* cursor hot spot */
685 struct fb_image_user image; /* Cursor image */
686 };
687
688 /*
689 * Register/unregister for framebuffer events
690 */
691
692 /* The resolution of the passed in fb_info about to change */
693 #define FB_EVENT_MODE_CHANGE 0x01
694 /* The display on this fb_info is beeing suspended, no access to the
695 * framebuffer is allowed any more after that call returns
696 */
697 #define FB_EVENT_SUSPEND 0x02
698 /* The display on this fb_info was resumed, you can restore the display
699 * if you own it
700 */
701 #define FB_EVENT_RESUME 0x03
702 /* An entry from the modelist was removed */
703 #define FB_EVENT_MODE_DELETE 0x04
704 /* A driver registered itself */
705 #define FB_EVENT_FB_REGISTERED 0x05
706 /* get console to framebuffer mapping */
707 #define FB_EVENT_GET_CONSOLE_MAP 0x06
708 /* set console to framebuffer mapping */
709 #define FB_EVENT_SET_CONSOLE_MAP 0x07
710
711
712 struct fb_event {
713 struct fb_info *info;
714 void *data;
715 };
716
717
718 extern int fb_register_client(struct notifier_block *nb);
719 extern int fb_unregister_client(struct notifier_block *nb);
720
721 /*
722 * Pixmap structure definition
723 *
724 * The purpose of this structure is to translate data
725 * from the hardware independent format of fbdev to what
726 * format the hardware needs.
727 */
728
729 #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
730 #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
731 #define FB_PIXMAP_IO 4 /* memory is iomapped */
732 #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
733
734 struct fb_pixmap {
735 u8 *addr; /* pointer to memory */
736 u32 size; /* size of buffer in bytes */
737 u32 offset; /* current offset to buffer */
738 u32 buf_align; /* byte alignment of each bitmap */
739 u32 scan_align; /* alignment per scanline */
740 u32 access_align; /* alignment per read/write */
741 u32 flags; /* see FB_PIXMAP_* */
742 /* access methods */
743 void (*outbuf)(struct fb_info *info, u8 *addr, u8 *src, unsigned int size);
744 u8 (*inbuf) (struct fb_info *info, u8 *addr);
745 };
746
747
748 /*=====================================================*/
749 struct fbui_window {
750 short id; /* window id */
751 int pid; /* process id */
752 int console; /* virtual console in which window appears */
753 u32 bgcolor; /* background */
754 short x0, y0, x1, y1; /* absolute coordinates */
755 short width, height;
756 short max_width;
757 short max_height;
758
759 short mouse_x, mouse_y;
760
761 char program_type;
762 unsigned int need_placement : 1;
763 unsigned int drawing : 1; /* 1 => don't allow input_handler to draw ptr */
764 unsigned int pointer_inside : 1;
765 unsigned int is_wm : 1;
766 unsigned int doing_autopos : 1; /* used by wm only; {0:fbwm, 1:fbpm} */
767 unsigned int is_hidden: 1;
768 unsigned int do_invert : 1;
769 unsigned int need_keys : 1;
770 unsigned int need_motion : 1;
771 unsigned int receive_all_motion : 1;
772 unsigned int font_valid : 1;
773
774 struct fbui_font font; /* default font, used if font ptr NULL */
775
776 struct fbui_processentry *processentry;
777
778 char name[FBUI_NAMELEN];
779 char subtitle[FBUI_NAMELEN];
780
781 u32 accelerators[8]; /* supporting only 8-bit chars now */
782 short pending_accel;
783
784 struct fbui_window *next;
785 };
786
787 extern int fbui_init (struct fb_info *info);
788 extern int fbui_switch (struct fb_info *info, int con);
789 extern int fbui_release (struct fb_info *info, int user);
790 extern int fbui_exec (struct fb_info *info, short win_id, short n, unsigned char *arg);
791 extern int fbui_control (struct fb_info *info, struct fbui_ctrlparams*);
792 extern int fbui_open (struct fb_info *info, struct fbui_openparams*);
793 extern int fbui_close (struct fb_info *info, short);
794
795 extern void fb_clear (struct fb_info *, u32);
796 extern void fb_point (struct fb_info *, short,short, u32, char);
797 extern u32 fb_read_point (struct fb_info *, short,short);
798 extern void fb_hline (struct fb_info *,short,short,short,u32);
799 extern void fb_vline (struct fb_info *,short,short,short,u32);
800 extern void fb_putpixels_native (struct fb_info *, short,short,short,unsigned char*,char);
801 extern void fb_putpixels_rgb (struct fb_info *, short,short,short,unsigned long*,char);
802 extern void fb_putpixels_rgb3 (struct fb_info *, short,short,short,unsigned char*,char);
803 extern short fb_getpixels_rgb (struct fb_info *, short x,short y,short n,unsigned long*,char);
804 extern void fb_copyarea (struct fb_info *, short,short,short,short,short,short);
805
806
807 /* Per-process event queue data
808 */
809 struct fbui_processentry {
810 unsigned int in_use : 1;
811 unsigned int waiting : 1;
812 char console;
813 char nwindows;
814 char window_num; /* which window to check next for event */
815 short index;
816 int pid;
817 wait_queue_head_t waitqueue;
818 unsigned short wait_event_mask;
819
820 #define FBUI_MAXEVENTSPERPROCESS (CONFIG_FB_UI_EVENTQUEUELEN)
821 struct fbui_event events [FBUI_MAXEVENTSPERPROCESS];
822 short events_head;
823 short events_tail;
824 short events_pending;
825 spinlock_t queuelock;
826 struct semaphore queuesem;
827 };
828
829 #define FBUI_MAXCONSOLES 12
830 #define FBUI_TOTALACCELS 128
831 #define FBUI_MAXINCOMINGKEYS 32
832 #define FBUI_CUTPASTE_LIMIT 0x10000
833 #define FBUI_MAXWINDOWSPERVC (CONFIG_FB_UI_WINDOWSPERVC)
834
835
836 struct fbui_focus_stack {
837 struct rw_semaphore sem;
838 short top;
839 short ids [FBUI_MAXWINDOWSPERVC]; /* window ids */
840 };
841
842
843 /*=====================================================*/
844
845 /*
846 * Frame buffer operations
847 *
848 * LOCKING NOTE: those functions must _ALL_ be called with the console
849 * semaphore held, this is the only suitable locking mecanism we have
850 * in 2.6. Some may be called at interrupt time at this point though.
851 */
852
853 struct fb_ops {
854 /* open/release and usage marking */
855 struct module *owner;
856 int (*fb_open)(struct fb_info *info, int user);
857 int (*fb_release)(struct fb_info *info, int user);
858
859 /* For framebuffers with strange non linear layouts or that do not
860 * work with normal memory mapped access
861 */
862 ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos);
863 ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos);
864
865 /* checks var and eventually tweaks it to something supported,
866 * DO NOT MODIFY PAR */
867 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
868
869 /* set the video mode according to info->var */
870 int (*fb_set_par)(struct fb_info *info);
871
872 /* set color register */
873 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
874 unsigned blue, unsigned transp, struct fb_info *info);
875
876 /* blank display */
877 int (*fb_blank)(int blank, struct fb_info *info);
878
879 /* pan display */
880 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
881
882 /* Draws a rectangle */
883 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
884 /* Copy data from area to another */
885 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
886 /* Draws a image to the display */
887 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
888
889 /* Draws cursor */
890 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
891
892 /* Rotates the display */
893 void (*fb_rotate)(struct fb_info *info, int angle);
894
895 /* wait for blit idle, optional */
896 int (*fb_sync)(struct fb_info *info);
897
898 /* perform fb specific ioctl (optional) */
899 int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
900 unsigned long arg, struct fb_info *info);
901
902 /* perform fb specific mmap */
903 int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
904
905 #ifdef CONFIG_FB_UI
906 void (*fb_clear) (struct fb_info *info, u32);
907 u32 (*fb_read_point) (struct fb_info *info, short x, short y);
908 void (*fb_point) (struct fb_info *info, short,short,u32,char);
909 void (*fb_hline) (struct fb_info *info, short,short,short,u32);
910 void (*fb_vline) (struct fb_info *info, short,short,short,u32);
911 void (*fb_putpixels_native) (struct fb_info *, short,short,short,unsigned char*,char);
912 short (*fb_getpixels_rgb) (struct fb_info *, short x,short y,short n,unsigned long*,char);
913 void (*fb_putpixels_rgb) (struct fb_info *, short,short,short,unsigned long*,char);
914 void (*fb_putpixels_rgb3) (struct fb_info *, short,short,short,unsigned char*,char);
915 void (*fb_copyarea2) (struct fb_info *, short,short,short,short,short,short);
916 #endif
917 };
918
919 /* FBINFO_* = fb_info.flags bit flags */
920 #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
921 #define FBINFO_HWACCEL_DISABLED 0x0002
922 /* When FBINFO_HWACCEL_DISABLED is set:
923 * Hardware acceleration is turned off. Software implementations
924 * of required functions (copyarea(), fillrect(), and imageblit())
925 * takes over; acceleration engine should be in a quiescent state */
926
927 /* hints */
928 #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
929 #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
930
931 /* hardware supported ops */
932 /* semantics: when a bit is set, it indicates that the operation is
933 * accelerated by hardware.
934 * required functions will still work even if the bit is not set.
935 * optional functions may not even exist if the flag bit is not set.
936 */
937 #define FBINFO_HWACCEL_NONE 0x0000
938 #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
939 #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
940 #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
941 #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
942 #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
943 #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
944 #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
945
946 #define FBINFO_MISC_MODECHANGEUSER 0x10000 /* mode change request
947 from userspace */
948 #define FBINFO_MISC_MODESWITCH 0x20000 /* mode switch */
949 #define FBINFO_MISC_MODESWITCHLATE 0x40000 /* init hardware later */
950
951 struct fb_info {
952 int node;
953 int flags;
954 struct fb_var_screeninfo var; /* Current var */
955 struct fb_fix_screeninfo fix; /* Current fix */
956 struct fb_monspecs monspecs; /* Current Monitor specs */
957 struct fb_cursor cursor; /* Current cursor */
958 struct work_struct queue; /* Framebuffer event queue */
959 struct timer_list cursor_timer; /* Cursor timer */
960 struct fb_pixmap pixmap; /* Image hardware mapper */
961 struct fb_pixmap sprite; /* Cursor hardware mapper */
962 struct fb_cmap cmap; /* Current cmap */
963 struct list_head modelist; /* mode list */
964 struct fb_ops *fbops;
965 char __iomem *screen_base; /* Virtual address */
966 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
967 int currcon; /* Current VC. */
968 void *pseudo_palette; /* Fake palette of 16 colors */
969 #define FBINFO_STATE_RUNNING 0
970 #define FBINFO_STATE_SUSPENDED 1
971 u32 state; /* Hardware state i.e suspend */
972
973 /*------------FBUI data in fb_info--------------*/
974 #ifdef CONFIG_FB_UI
975
976 struct fbui_window *keyfocus_window [FBUI_MAXCONSOLES];
977 struct fbui_window *pointerfocus_window [FBUI_MAXCONSOLES];
978
979 char total_wins [FBUI_MAXCONSOLES];
980
981 unsigned char redsize, greensize, bluesize;
982 unsigned char redshift, greenshift, blueshift;
983
984 struct fbui_window *window_managers [FBUI_MAXCONSOLES];
985 struct fbui_window *windows [FBUI_MAXCONSOLES * FBUI_MAXWINDOWSPERVC];
986 struct rw_semaphore winptrSem;
987
988 /* protection for each fbui_window struct */
989 struct semaphore windowSems [FBUI_MAXCONSOLES * FBUI_MAXWINDOWSPERVC];
990
991 struct semaphore preSem;
992 struct fbui_processentry processentries [FBUI_MAXCONSOLES * FBUI_MAXWINDOWSPERVC];
993
994 u32 bgcolor[FBUI_MAXCONSOLES]; /* from window manager */
995 void *accelerators [FBUI_TOTALACCELS * FBUI_MAXCONSOLES];
996 unsigned char force_placement [FBUI_MAXCONSOLES];
997 struct tty_struct *ttysave [FBUI_MAXCONSOLES];
998 struct fbui_window *pointer_window [FBUI_MAXCONSOLES];
999 unsigned int pointer_active : 1;
1000 unsigned int pointer_hidden : 1;
1001 unsigned int have_hardware_pointer: 1;
1002 unsigned int mode24 : 1;
1003 short curr_mouse_x, curr_mouse_y; /* <--primary */
1004 short mouse_x0, mouse_y0, mouse_x1, mouse_y1;
1005
1006 struct rw_semaphore cutpaste_sem;
1007 unsigned char *cutpaste_buffer;
1008 u32 cutpaste_length;
1009 #endif
1010
1011 /* From here on everything is device dependent */
1012 void *par;
1013 };
1014
1015 #ifdef MODULE
1016 #define FBINFO_DEFAULT FBINFO_MODULE
1017 #else
1018 #define FBINFO_DEFAULT 0
1019 #endif
1020
1021 // This will go away
1022 #define FBINFO_FLAG_MODULE FBINFO_MODULE
1023 #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
1024
1025 /* This will go away
1026 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
1027 * when it wants to turn the acceleration engine on. This is
1028 * really a separate operation, and should be modified via sysfs.
1029 * But for now, we leave it broken with the following define
1030 */
1031 #define STUPID_ACCELF_TEXT_SHIT
1032
1033 // This will go away
1034 #if defined(__sparc__)
1035
1036 /* We map all of our framebuffers such that big-endian accesses
1037 * are what we want, so the following is sufficient.
1038 */
1039
1040 // This will go away
1041 #define fb_readb sbus_readb
1042 #define fb_readw sbus_readw
1043 #define fb_readl sbus_readl
1044 #define fb_readq sbus_readq
1045 #define fb_writeb sbus_writeb
1046 #define fb_writew sbus_writew
1047 #define fb_writel sbus_writel
1048 #define fb_writeq sbus_writeq
1049 #define fb_memset sbus_memset_io
1050
1051 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
1052
1053 #define fb_readb __raw_readb
1054 #define fb_readw __raw_readw
1055 #define fb_readl __raw_readl
1056 #define fb_readq __raw_readq
1057 #define fb_writeb __raw_writeb
1058 #define fb_writew __raw_writew
1059 #define fb_writel __raw_writel
1060 #define fb_writeq __raw_writeq
1061 #define fb_memset memset_io
1062
1063 #else
1064
1065 #define fb_readb(addr) (*(volatile u8 *) (addr))
1066 #define fb_readw(addr) (*(volatile u16 *) (addr))
1067 #define fb_readl(addr) (*(volatile u32 *) (addr))
1068 #define fb_readq(addr) (*(volatile u64 *) (addr))
1069 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
1070 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
1071 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
1072 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
1073 #define fb_memset memset
1074
1075 #endif
1076
1077 /*
1078 * `Generic' versions of the frame buffer device operations
1079 */
1080
1081 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
1082 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
1083 extern int fb_blank(struct fb_info *info, int blank);
1084 extern int soft_cursor(struct fb_info *info, struct fb_cursor *cursor);
1085 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
1086 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
1087 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
1088
1089 /* drivers/video/fbmem.c */
1090 extern int register_framebuffer(struct fb_info *fb_info);
1091 extern int unregister_framebuffer(struct fb_info *fb_info);
1092 extern int fb_prepare_logo(struct fb_info *fb_info);
1093 extern int fb_show_logo(struct fb_info *fb_info);
1094 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
1095 extern void fb_iomove_buf_unaligned(struct fb_info *info, struct fb_pixmap *buf,
1096 u8 *dst, u32 d_pitch, u8 *src, u32 idx,
1097 u32 height, u32 shift_high, u32 shift_low, u32 mod);
1098 extern void fb_iomove_buf_aligned(struct fb_info *info, struct fb_pixmap *buf,
1099 u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch,
1100 u32 height);
1101 extern void fb_sysmove_buf_unaligned(struct fb_info *info, struct fb_pixmap *buf,
1102 u8 *dst, u32 d_pitch, u8 *src, u32 idx,
1103 u32 height, u32 shift_high, u32 shift_low, u32 mod);
1104 extern void fb_sysmove_buf_aligned(struct fb_info *info, struct fb_pixmap *buf,
1105 u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch,
1106 u32 height);
1107 extern void fb_load_cursor_image(struct fb_info *);
1108 extern void fb_set_suspend(struct fb_info *info, int state);
1109 extern int fb_get_color_depth(struct fb_info *info);
1110 extern int fb_get_options(char *name, char **option);
1111
1112 extern struct fb_info *registered_fb[FB_MAX];
1113 extern int num_registered_fb;
1114
1115 /* drivers/video/fbsysfs.c */
1116 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1117 extern void framebuffer_release(struct fb_info *info);
1118
1119 /* drivers/video/fbmon.c */
1120 #define FB_MAXTIMINGS 0
1121 #define FB_VSYNCTIMINGS 1
1122 #define FB_HSYNCTIMINGS 2
1123 #define FB_DCLKTIMINGS 3
1124 #define FB_IGNOREMON 0x100
1125
1126 #define FB_MODE_IS_UNKNOWN 0
1127 #define FB_MODE_IS_DETAILED 1
1128 #define FB_MODE_IS_STANDARD 2
1129 #define FB_MODE_IS_VESA 4
1130 #define FB_MODE_IS_CALCULATED 8
1131 #define FB_MODE_IS_FIRST 16
1132 #define FB_MODE_IS_FROM_VAR 32
1133
1134 extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
1135 const struct fb_info *fb_info);
1136 extern int fbmon_dpms(const struct fb_info *fb_info);
1137 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1138 struct fb_info *info);
1139 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1140 struct fb_info *info);
1141 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1142 extern int fb_get_monitor_limits(unsigned char *edid, struct fb_monspecs *specs);
1143 extern void fb_edid_to_monspecs(unsigned char *edid, struct fb_monspecs *specs);
1144 extern int fb_get_monitor_limits(unsigned char *edid, struct fb_monspecs *specs);
1145 extern struct fb_videomode *fb_create_modedb(unsigned char *edid, int *dbsize);
1146 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1147
1148 /* drivers/video/modedb.c */
1149 #define VESA_MODEDB_SIZE 34
1150 extern const struct fb_videomode vesa_modes[];
1151 extern void fb_var_to_videomode(struct fb_videomode *mode,
1152 struct fb_var_screeninfo *var);
1153 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1154 struct fb_videomode *mode);
1155 extern int fb_mode_is_equal(struct fb_videomode *mode1,
1156 struct fb_videomode *mode2);
1157 extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
1158 extern void fb_delete_videomode(struct fb_videomode *mode,
1159 struct list_head *head);
1160 extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
1161 struct list_head *head);
1162 extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
1163 struct list_head *head);
1164 extern void fb_destroy_modelist(struct list_head *head);
1165 extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
1166 struct list_head *head);
1167
1168 /* drivers/video/fbcmap.c */
1169 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1170 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1171 extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to);
1172 extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to);
1173 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1174 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1175 extern struct fb_cmap *fb_default_cmap(int len);
1176 extern void fb_invert_cmaps(void);
1177
1178 struct fb_videomode {
1179 const char *name; /* optional */
1180 u32 refresh; /* optional */
1181 u32 xres;
1182 u32 yres;
1183 u32 pixclock;
1184 u32 left_margin;
1185 u32 right_margin;
1186 u32 upper_margin;
1187 u32 lower_margin;
1188 u32 hsync_len;
1189 u32 vsync_len;
1190 u32 sync;
1191 u32 vmode;
1192 u32 flag;
1193 };
1194
1195 struct fb_modelist {
1196 struct list_head list;
1197 struct fb_videomode mode;
1198 };
1199
1200 extern int fb_find_mode(struct fb_var_screeninfo *var,
1201 struct fb_info *info, const char *mode_option,
1202 const struct fb_videomode *db,
1203 unsigned int dbsize,
1204 const struct fb_videomode *default_mode,
1205 unsigned int default_bpp);
1206
1207 #endif /* __KERNEL__ */
1208
1209 #endif /* _LINUX_FB_H */
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