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libfbui/Dump/jpeg.c
1
2 /*
3 * example.c
4 *
5 * This file illustrates how to use the IJG code as a subroutine library
6 * to read or write JPEG image files. You should look at this code in
7 * conjunction with the documentation file libjpeg.doc.
8 *
9 * This code will not do anything useful as-is, but it may be helpful as a
10 * skeleton for constructing routines that call the JPEG library.
11 *
12 * We present these routines in the same coding style used in the JPEG code
13 * (ANSI function definitions, etc); but you are of course free to code your
14 * routines in a different style if you prefer.
15 */
16
17 #include <stdio.h>
18
19 /*
20 * Include file for users of JPEG library.
21 * You will need to have included system headers that define at least
22 * the typedefs FILE and size_t before you can include jpeglib.h.
23 * (stdio.h is sufficient on ANSI-conforming systems.)
24 * You may also wish to include "jerror.h".
25 */
26
27 #include <jpeglib.h>
28
29 /*
30 * <setjmp.h> is used for the optional error recovery mechanism shown in
31 * the second part of the example.
32 */
33
34 #include <setjmp.h>
35
36 /******************** JPEG COMPRESSION SAMPLE INTERFACE *******************/
37
38 /* This half of the example shows how to feed data into the JPEG compressor.
39 * We present a minimal version that does not worry about refinements such
40 * as error recovery (the JPEG code will just exit() if it gets an error).
41 */
42
43 /*
44 * IMAGE DATA FORMATS:
45 *
46 * The standard input image format is a rectangular array of pixels, with
47 * each pixel having the same number of "component" values (color channels).
48 * Each pixel row is an array of JSAMPLEs (which typically are unsigned chars).
49 * If you are working with color data, then the color values for each pixel
50 * must be adjacent in the row; for example, R,G,B,R,G,B,R,G,B,... for 24-bit
51 * RGB color.
52 *
53 * For this example, we'll assume that this data structure matches the way
54 * our application has stored the image in memory, so we can just pass a
55 * pointer to our image buffer. In particular, let's say that the image is
56 * RGB color and is described by:
57 */
58
59 extern JSAMPLE * image_buffer; /* Points to large array of R,G,B-order data */
60 extern int image_height; /* Number of rows in image */
61 extern int image_width; /* Number of columns in image */
62
63 /*
64 * Sample routine for JPEG compression. We assume that the target file name
65 * and a compression quality factor are passed in.
66 */
67
68 GLOBAL(void)
69 write_JPEG_file (char * filename, int quality)
70 {
71 /* This struct contains the JPEG compression parameters and pointers to
72 * working space (which is allocated as needed by the JPEG library).
73 * It is possible to have several such structures, representing multiple
74 * compression/decompression processes, in existence at once. We refer
75 * to any one struct (and its associated working data) as a "JPEG object".
76 */
77 struct jpeg_compress_struct cinfo;
78 /* This struct represents a JPEG error handler. It is declared separately
79 * because applications often want to supply a specialized error handler
80 * (see the second half of this file for an example). But here we just
81 * take the easy way out and use the standard error handler, which will
82 * print a message on stderr and call exit() if compression fails.
83 * Note that this struct must live as long as the main JPEG parameter
84 * struct, to avoid dangling-pointer problems.
85 */
86 struct jpeg_error_mgr jerr;
87 /* More stuff */
88 FILE * outfile; /* target file */
89 JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
90 int row_stride; /* physical row width in image buffer */
91
92 /* Step 1: allocate and initialize JPEG compression object */
93
94 /* We have to set up the error handler first, in case the initialization
95 * step fails. (Unlikely, but it could happen if you are out of memory.)
96 * This routine fills in the contents of struct jerr, and returns jerr's
97 * address which we place into the link field in cinfo.
98 */
99 cinfo.err = jpeg_std_error(&jerr);
100 /* Now we can initialize the JPEG compression object. */
101 jpeg_create_compress(&cinfo);
102
103 /* Step 2: specify data destination (eg, a file) */
104 /* Note: steps 2 and 3 can be done in either order. */
105
106 /* Here we use the library-supplied code to send compressed data to a
107 * stdio stream. You can also write your own code to do something else.
108 * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
109 * requires it in order to write binary files.
110 */
111 if ((outfile = fopen(filename, "wb")) == NULL) {
112 fprintf(stderr, "can't open %s\n", filename);
113 exit(1);
114 }
115 jpeg_stdio_dest(&cinfo, outfile);
116
117 /* Step 3: set parameters for compression */
118
119 /* First we supply a description of the input image.
120 * Four fields of the cinfo struct must be filled in:
121 */
122 cinfo.image_width = image_width; /* image width and height, in pixels */
123 cinfo.image_height = image_height;
124 cinfo.input_components = 3; /* # of color components per pixel */
125 cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
126 /* Now use the library's routine to set default compression parameters.
127 * (You must set at least cinfo.in_color_space before calling this,
128 * since the defaults depend on the source color space.)
129 */
130 jpeg_set_defaults(&cinfo);
131 /* Now you can set any non-default parameters you wish to.
132 * Here we just illustrate the use of quality (quantization table) scaling:
133 */
134 jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
135
136 /* Step 4: Start compressor */
137
138 /* TRUE ensures that we will write a complete interchange-JPEG file.
139 * Pass TRUE unless you are very sure of what you're doing.
140 */
141 jpeg_start_compress(&cinfo, TRUE);
142
143 /* Step 5: while (scan lines remain to be written) */
144 /* jpeg_write_scanlines(...); */
145
146 /* Here we use the library's state variable cinfo.next_scanline as the
147 * loop counter, so that we don't have to keep track ourselves.
148 * To keep things simple, we pass one scanline per call; you can pass
149 * more if you wish, though.
150 */
151 row_stride = image_width * 3; /* JSAMPLEs per row in image_buffer */
152
153 while (cinfo.next_scanline < cinfo.image_height) {
154 /* jpeg_write_scanlines expects an array of pointers to scanlines.
155 * Here the array is only one element long, but you could pass
156 * more than one scanline at a time if that's more convenient.
157 */
158 row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride];
159 (void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
160 }
161
162 /* Step 6: Finish compression */
163
164 jpeg_finish_compress(&cinfo);
165 /* After finish_compress, we can close the output file. */
166 fclose(outfile);
167
168 /* Step 7: release JPEG compression object */
169
170 /* This is an important step since it will release a good deal of memory. */
171 jpeg_destroy_compress(&cinfo);
172
173 /* And we're done! */
174 }
175
176 /*
177 * SOME FINE POINTS:
178 *
179 * In the above loop, we ignored the return value of jpeg_write_scanlines,
180 * which is the number of scanlines actually written. We could get away
181 * with this because we were only relying on the value of cinfo.next_scanline,
182 * which will be incremented correctly. If you maintain additional loop
183 * variables then you should be careful to increment them properly.
184 * Actually, for output to a stdio stream you needn't worry, because
185 * then jpeg_write_scanlines will write all the lines passed (or else exit
186 * with a fatal error). Partial writes can only occur if you use a data
187 * destination module that can demand suspension of the compressor.
188 * (If you don't know what that's for, you don't need it.)
189 *
190 * If the compressor requires full-image buffers (for entropy-coding
191 * optimization or a multi-scan JPEG file), it will create temporary
192 * files for anything that doesn't fit within the maximum-memory setting.
193 * (Note that temp files are NOT needed if you use the default parameters.)
194 * On some systems you may need to set up a signal handler to ensure that
195 * temporary files are deleted if the program is interrupted. See libjpeg.doc.
196 *
197 * Scanlines MUST be supplied in top-to-bottom order if you want your JPEG
198 * files to be compatible with everyone else's. If you cannot readily read
199 * your data in that order, you'll need an intermediate array to hold the
200 * image. See rdtarga.c or rdbmp.c for examples of handling bottom-to-top
201 * source data using the JPEG code's internal virtual-array mechanisms.
202 */
203
204 /******************** JPEG DECOMPRESSION SAMPLE INTERFACE *******************/
205
206 /* This half of the example shows how to read data from the JPEG decompressor.
207 * It's a bit more refined than the above, in that we show:
208 * (a) how to modify the JPEG library's standard error-reporting behavior;
209 * (b) how to allocate workspace using the library's memory manager.
210 *
211 * Just to make this example a little different from the first one, we'll
212 * assume that we do not intend to put the whole image into an in-memory
213 * buffer, but to send it line-by-line someplace else. We need a one-
214 * scanline-high JSAMPLE array as a work buffer, and we will let the JPEG
215 * memory manager allocate it for us. This approach is actually quite useful
216 * because we don't need to remember to deallocate the buffer separately: it
217 * will go away automatically when the JPEG object is cleaned up.
218 */
219
220 /*
221 * ERROR HANDLING:
222 *
223 * The JPEG library's standard error handler (jerror.c) is divided into
224 * several "methods" which you can override individually. This lets you
225 * adjust the behavior without duplicating a lot of code, which you might
226 * have to update with each future release.
227 *
228 * Our example here shows how to override the "error_exit" method so that
229 * control is returned to the library's caller when a fatal error occurs,
230 * rather than calling exit() as the standard error_exit method does.
231 *
232 * We use C's setjmp/longjmp facility to return control. This means that the
233 * routine which calls the JPEG library must first execute a setjmp() call to
234 * establish the return point. We want the replacement error_exit to do a
235 * longjmp(). But we need to make the setjmp buffer accessible to the
236 * error_exit routine. To do this, we make a private extension of the
237 * standard JPEG error handler object. (If we were using C++, we'd say we
238 * were making a subclass of the regular error handler.)
239 *
240 * Here's the extended error handler struct:
241 */
242
243 struct my_error_mgr {
244 struct jpeg_error_mgr pub; /* "public" fields */
245
246 jmp_buf setjmp_buffer; /* for return to caller */
247 };
248
249 typedef struct my_error_mgr * my_error_ptr;
250
251 /*
252 * Here's the routine that will replace the standard error_exit method:
253 */
254
255 METHODDEF(void)
256 my_error_exit (j_common_ptr cinfo)
257 {
258 /* cinfo->err really points to a my_error_mgr struct, so coerce pointer */
259 my_error_ptr myerr = (my_error_ptr) cinfo->err;
260
261 /* Always display the message. */
262 /* We could postpone this until after returning, if we chose. */
263 (*cinfo->err->output_message) (cinfo);
264
265 /* Return control to the setjmp point */
266 longjmp(myerr->setjmp_buffer, 1);
267 }
268
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