gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
| README | Files | Log | Refs | LICENSE |
docs/api/index.js
1 var index =
2 [
3 [ "Introduction", "index.html#autotoc_md305", null ],
4 [ "About the Documentation", "index.html#autotoc_md306", null ],
5 [ "About GBDK", "index.html#autotoc_md307", null ],
6 [ "Historical Info and Links", "index.html#autotoc_md308", null ],
7 [ "Getting Started", "docs_getting_started.html", [
8 [ "1. Download a Release and unzip it", "docs_getting_started.html#autotoc_md0", [
9 [ "Known Issue: Windows and folder names with spaces on non-C drives", "docs_getting_started.html#autotoc_md1", null ]
10 ] ],
11 [ "2. Compile Example projects", "docs_getting_started.html#autotoc_md2", [
12 [ "Windows (without Make installed):", "docs_getting_started.html#autotoc_md3", null ],
13 [ "Linux / macOS / Windows with Make installed:", "docs_getting_started.html#autotoc_md4", [
14 [ "macOS security warnings", "docs_getting_started.html#autotoc_md5", null ]
15 ] ]
16 ] ],
17 [ "3. Use a Template", "docs_getting_started.html#autotoc_md6", null ],
18 [ "4. If you use GBTD / GBMB, get the fixed version", "docs_getting_started.html#autotoc_md7", null ],
19 [ "5. Review Coding Guidelines", "docs_getting_started.html#autotoc_md8", null ],
20 [ "6. Hardware and Resources", "docs_getting_started.html#autotoc_md9", null ],
21 [ "7. Set up C Source debugging", "docs_getting_started.html#autotoc_md10", null ],
22 [ "8. Try a GBDK Tutorial", "docs_getting_started.html#autotoc_md11", null ],
23 [ "9. Read up!", "docs_getting_started.html#autotoc_md12", null ],
24 [ "10. Need help?", "docs_getting_started.html#autotoc_md13", null ],
25 [ "Migrating From Pre-GBDK-2020 Tutorials", "docs_getting_started.html#autotoc_md14", [
26 [ "Also see:", "docs_getting_started.html#autotoc_md15", null ],
27 [ "Use auto-banking", "docs_getting_started.html#autotoc_md16", null ],
28 [ "Non-standard types (UINT8, etc)", "docs_getting_started.html#autotoc_md17", null ],
29 [ "If using GBTD / GBMB, get the fixed version", "docs_getting_started.html#autotoc_md18", null ],
30 [ "LCC and SDCC flags that are not needed", "docs_getting_started.html#autotoc_md19", null ],
31 [ "ROM Header Settings (such as Color, SGB, etc)", "docs_getting_started.html#autotoc_md20", null ],
32 [ "GBDK Header include changes", "docs_getting_started.html#autotoc_md21", null ],
33 [ "Include .h headers, not .c source files", "docs_getting_started.html#autotoc_md22", null ],
34 [ "Use the Template Projects", "docs_getting_started.html#autotoc_md23", null ],
35 [ "Use hUGEtracker instead of gbt_player", "docs_getting_started.html#autotoc_md24", null ]
36 ] ]
37 ] ],
38 [ "Links, Tools and Debugging", "docs_links_and_tools.html", [
39 [ "SDCC Compiler Suite User Manual", "docs_links_and_tools.html#autotoc_md25", null ],
40 [ "Getting Help", "docs_links_and_tools.html#autotoc_md26", null ],
41 [ "Game Boy Documentation", "docs_links_and_tools.html#autotoc_md27", null ],
42 [ "Sega Master System / Game Gear Documentation", "docs_links_and_tools.html#autotoc_md28", null ],
43 [ "Mega Duck / Cougar Boy Documentation", "docs_links_and_tools.html#autotoc_md29", null ],
44 [ "Tutorials", "docs_links_and_tools.html#autotoc_md30", null ],
45 [ "Example code", "docs_links_and_tools.html#autotoc_md31", null ],
46 [ "Graphics Tools", "docs_links_and_tools.html#autotoc_md32", null ],
47 [ "Music And Sound Effects for the Game Boy", "docs_links_and_tools.html#autotoc_md33", null ],
48 [ "Music And Sound Effects for the SMS/Game Gear", "docs_links_and_tools.html#autotoc_md34", null ],
49 [ "Emulators", "docs_links_and_tools.html#autotoc_md35", null ],
50 [ "Debugging tools", "docs_links_and_tools.html#autotoc_md36", null ],
51 [ "Optimizing Assembly", "docs_links_and_tools.html#autotoc_md37", null ],
52 [ "Continuous Integration and Deployment", "docs_links_and_tools.html#autotoc_md38", null ]
53 ] ],
54 [ "Using GBDK", "docs_using_gbdk.html", [
55 [ "Interrupts", "docs_using_gbdk.html#autotoc_md39", [
56 [ "Available Interrupts", "docs_using_gbdk.html#autotoc_md40", null ],
57 [ "Adding your own interrupt handler", "docs_using_gbdk.html#autotoc_md41", null ],
58 [ "Using your own Interrupt Dispatcher", "docs_using_gbdk.html#autotoc_md42", null ],
59 [ "Returning from Interrupts and STAT mode", "docs_using_gbdk.html#autotoc_md43", null ]
60 ] ],
61 [ "What GBDK does automatically and behind the scenes", "docs_using_gbdk.html#autotoc_md44", [
62 [ "NES console", "docs_using_gbdk.html#autotoc_md45", null ],
63 [ "OAM (VRAM Sprite Attribute Table)", "docs_using_gbdk.html#autotoc_md46", null ],
64 [ "Graphics Tile Maps and Data on Startup", "docs_using_gbdk.html#autotoc_md47", null ],
65 [ "Font tiles when using stdio.h", "docs_using_gbdk.html#autotoc_md48", null ],
66 [ "Default Interrupt Service Handlers (ISRs)", "docs_using_gbdk.html#autotoc_md49", null ],
67 [ "Ensuring Safe Access to Graphics Memory", "docs_using_gbdk.html#autotoc_md50", null ]
68 ] ],
69 [ "Compression", "docs_using_gbdk.html#autotoc_md51", null ],
70 [ "Copying Functions to RAM and HIRAM", "docs_using_gbdk.html#autotoc_md52", null ],
71 [ "Mixing C and Assembly", "docs_using_gbdk.html#autotoc_md53", [
72 [ "Inline ASM within C source files", "docs_using_gbdk.html#autotoc_md54", null ],
73 [ "In Separate ASM files", "docs_using_gbdk.html#autotoc_md55", null ]
74 ] ],
75 [ "Including binary files in C source with incbin", "docs_using_gbdk.html#autotoc_md56", null ],
76 [ "Known Issues and Limitations", "docs_using_gbdk.html#autotoc_md57", [
77 [ "SDCC", "docs_using_gbdk.html#autotoc_md58", null ]
78 ] ]
79 ] ],
80 [ "Coding Guidelines", "docs_coding_guidelines.html", [
81 [ "Learning C / C fundamentals", "docs_coding_guidelines.html#autotoc_md59", [
82 [ "General C tutorials", "docs_coding_guidelines.html#autotoc_md60", null ],
83 [ "Embedded C introductions", "docs_coding_guidelines.html#autotoc_md61", null ],
84 [ "Game Boy games in C", "docs_coding_guidelines.html#autotoc_md62", null ]
85 ] ],
86 [ "Understanding the hardware", "docs_coding_guidelines.html#autotoc_md63", null ],
87 [ "Writing optimal C code for the Game Boy and SDCC", "docs_coding_guidelines.html#autotoc_md64", [
88 [ "Tools", "docs_coding_guidelines.html#autotoc_md65", [
89 [ "GBTD / GBMB, Arrays and the \"const\" keyword", "docs_coding_guidelines.html#autotoc_md66", null ]
90 ] ],
91 [ "Avoid Reading from VRAM", "docs_coding_guidelines.html#autotoc_md67", null ],
92 [ "Variables", "docs_coding_guidelines.html#autotoc_md68", null ],
93 [ "Code structure", "docs_coding_guidelines.html#autotoc_md69", null ],
94 [ "GBDK API/Library", "docs_coding_guidelines.html#autotoc_md70", null ],
95 [ "Toolchain", "docs_coding_guidelines.html#autotoc_md71", null ],
96 [ "Constants, Signed-ness and Overflows", "docs_coding_guidelines.html#autotoc_md72", null ],
97 [ "Chars and vararg functions", "docs_coding_guidelines.html#autotoc_md73", [
98 [ "Chars", "docs_coding_guidelines.html#autotoc_md74", null ]
99 ] ]
100 ] ],
101 [ "When C isn't fast enough", "docs_coding_guidelines.html#autotoc_md75", [
102 [ "Reusable Local Labels and Inline ASM", "docs_coding_guidelines.html#autotoc_md76", null ],
103 [ "Variables and registers", "docs_coding_guidelines.html#autotoc_md77", null ],
104 [ "Segments / Areas", "docs_coding_guidelines.html#autotoc_md78", null ],
105 [ "Calling convention", "docs_coding_guidelines.html#autotoc_md79", [
106 [ "Banked Calling Convention", "docs_coding_guidelines.html#autotoc_md80", null ]
107 ] ]
108 ] ]
109 ] ],
110 [ "ROM/SRAM Banking and MBCs", "docs_rombanking_mbcs.html", [
111 [ "ROM/SRAM Banking and MBCs (Memory Bank Controllers)", "docs_rombanking_mbcs.html#autotoc_md81", [
112 [ "Non-banked cartridges", "docs_rombanking_mbcs.html#autotoc_md82", null ],
113 [ "MBC Banked cartridges (Memory Bank Controllers)", "docs_rombanking_mbcs.html#autotoc_md83", null ],
114 [ "Recommended MBC type", "docs_rombanking_mbcs.html#autotoc_md84", [
115 [ "Bank 0 Size Limit and Overflows When Using MBCs", "docs_rombanking_mbcs.html#autotoc_md85", null ],
116 [ "Conserving Bank 0 for Important Functions and Data", "docs_rombanking_mbcs.html#autotoc_md86", null ]
117 ] ]
118 ] ],
119 [ "Working with Banks", "docs_rombanking_mbcs.html#autotoc_md87", [
120 [ "Setting the ROM bank for a Source file", "docs_rombanking_mbcs.html#autotoc_md88", null ],
121 [ "Setting the Cart SRAM bank for a Source file", "docs_rombanking_mbcs.html#autotoc_md89", null ],
122 [ "Setting the MBC and number of Cart ROM & SRAM banks available", "docs_rombanking_mbcs.html#autotoc_md90", null ],
123 [ "MBC Type Chart", "docs_rombanking_mbcs.html#autotoc_md91", null ],
124 [ "Getting Bank Numbers", "docs_rombanking_mbcs.html#autotoc_md92", null ],
125 [ "Banking and Functions", "docs_rombanking_mbcs.html#autotoc_md93", [
126 [ "BANKED/NONBANKED Keywords for Functions", "docs_rombanking_mbcs.html#autotoc_md94", null ],
127 [ "Banked Function Calls", "docs_rombanking_mbcs.html#autotoc_md95", null ]
128 ] ],
129 [ "Const Data (Variables in ROM)", "docs_rombanking_mbcs.html#autotoc_md96", null ],
130 [ "Variables in Cart SRAM", "docs_rombanking_mbcs.html#autotoc_md97", null ],
131 [ "Far Pointers", "docs_rombanking_mbcs.html#autotoc_md98", null ],
132 [ "Bank switching", "docs_rombanking_mbcs.html#autotoc_md99", null ],
133 [ "Wrapper Function for Accessing Banked Data", "docs_rombanking_mbcs.html#autotoc_md100", null ],
134 [ "Currently active bank: CURRENT_BANK", "docs_rombanking_mbcs.html#autotoc_md101", null ]
135 ] ],
136 [ "Auto-Banking", "docs_rombanking_mbcs.html#autotoc_md102", null ],
137 [ "Errors related to banking (overflow, multiple writes to same location)", "docs_rombanking_mbcs.html#autotoc_md103", null ],
138 [ "Bank space usage", "docs_rombanking_mbcs.html#autotoc_md104", [
139 [ "Other important notes", "docs_rombanking_mbcs.html#autotoc_md105", null ]
140 ] ],
141 [ "Banking example projects", "docs_rombanking_mbcs.html#autotoc_md106", null ],
142 [ "SMS/Game Gear Banking", "docs_rombanking_mbcs.html#autotoc_md107", [
143 [ "ROM Banks", "docs_rombanking_mbcs.html#autotoc_md108", null ],
144 [ "Cart SRAM Banks", "docs_rombanking_mbcs.html#autotoc_md109", null ],
145 [ "Auto-Banking", "docs_rombanking_mbcs.html#autotoc_md110", null ]
146 ] ],
147 [ "NES Banking", "docs_rombanking_mbcs.html#autotoc_md111", [
148 [ "ROM Banks", "docs_rombanking_mbcs.html#autotoc_md112", null ],
149 [ "Cart SRAM Banks", "docs_rombanking_mbcs.html#autotoc_md113", null ]
150 ] ]
151 ] ],
152 [ "Supported Consoles & Cross Compiling", "docs_supported_consoles.html", [
153 [ "Consoles Supported by GBDK", "docs_supported_consoles.html#autotoc_md143", null ],
154 [ "Cross Compiling for Different Consoles", "docs_supported_consoles.html#autotoc_md144", [
155 [ "lcc", "docs_supported_consoles.html#autotoc_md145", null ],
156 [ "sdcc", "docs_supported_consoles.html#autotoc_md146", null ],
157 [ "Console Port and Platform Settings", "docs_supported_consoles.html#autotoc_md147", null ]
158 ] ],
159 [ "Cross-Platform Constants", "docs_supported_consoles.html#autotoc_md148", [
160 [ "Console Identifiers", "docs_supported_consoles.html#autotoc_md149", null ],
161 [ "Console Hardware Properties", "docs_supported_consoles.html#autotoc_md150", null ]
162 ] ],
163 [ "Using <gbdk/...> headers", "docs_supported_consoles.html#autotoc_md151", null ],
164 [ "Cross Platform Example Projects", "docs_supported_consoles.html#autotoc_md152", [
165 [ "Cross Platform Asset Example", "docs_supported_consoles.html#autotoc_md153", null ]
166 ] ],
167 [ "Hardware Summaries", "docs_supported_consoles.html#autotoc_md154", [
168 [ "Safe VRAM / Display Controller Access", "docs_supported_consoles.html#autotoc_md155", null ]
169 ] ],
170 [ "Using Game Boy Color (GBC/CGB) Features", "docs_supported_consoles.html#autotoc_md156", [
171 [ "Differences Versus the Regular Game Boy (DMG/GBP/SGB)", "docs_supported_consoles.html#autotoc_md157", null ],
172 [ "Game Boy Color features in GBDK", "docs_supported_consoles.html#autotoc_md158", null ],
173 [ "CGB Examples", "docs_supported_consoles.html#autotoc_md159", null ]
174 ] ],
175 [ "Porting Between Supported Consoles", "docs_supported_consoles.html#autotoc_md160", [
176 [ "From Game Boy to Analogue Pocket", "docs_supported_consoles.html#autotoc_md161", [
177 [ "Official differences:", "docs_supported_consoles.html#autotoc_md162", null ],
178 [ "Observed differences:", "docs_supported_consoles.html#autotoc_md163", null ],
179 [ "Registers and Flags", "docs_supported_consoles.html#autotoc_md164", null ],
180 [ "Boot logo", "docs_supported_consoles.html#autotoc_md165", null ]
181 ] ],
182 [ "From Game Boy to SMS/GG", "docs_supported_consoles.html#autotoc_md166", [
183 [ "RAM Banks", "docs_supported_consoles.html#autotoc_md167", null ],
184 [ "Tile Data and Tile Map loading", "docs_supported_consoles.html#autotoc_md168", [
185 [ "Tile and Map Data in 2bpp Game Boy Format", "docs_supported_consoles.html#autotoc_md169", null ],
186 [ "Tile and Map Data in Native Format", "docs_supported_consoles.html#autotoc_md170", null ]
187 ] ],
188 [ "Colors and Palettes", "docs_supported_consoles.html#autotoc_md171", [
189 [ "Emulated Game Boy Color map attributes on the SMS/Game Gear", "docs_supported_consoles.html#autotoc_md172", null ]
190 ] ]
191 ] ],
192 [ "From Game Boy to NES", "docs_supported_consoles.html#autotoc_md173", [
193 [ "Mapper", "docs_supported_consoles.html#autotoc_md174", null ],
194 [ "Buffered mode vs direct mode", "docs_supported_consoles.html#autotoc_md175", [
195 [ "Buffered mode implementation details", "docs_supported_consoles.html#autotoc_md176", null ],
196 [ "Direct mode implementation details", "docs_supported_consoles.html#autotoc_md177", null ],
197 [ "Caveat: Write appropriate global backdrop before turning display off", "docs_supported_consoles.html#autotoc_md178", null ]
198 ] ],
199 [ "Shadow PPU registers", "docs_supported_consoles.html#autotoc_md179", null ],
200 [ "Implementation of (fake) vbl / lcd handlers", "docs_supported_consoles.html#autotoc_md180", null ],
201 [ "Caveat: Make sure to call vsync on every frame", "docs_supported_consoles.html#autotoc_md181", null ],
202 [ "Implementation of timer handler", "docs_supported_consoles.html#autotoc_md182", null ],
203 [ "Tile Data and Tile Map loading", "docs_supported_consoles.html#autotoc_md183", [
204 [ "Tile and Map Data in 2bpp Game Boy Format", "docs_supported_consoles.html#autotoc_md184", null ],
205 [ "Tile and Map Data in Native Format", "docs_supported_consoles.html#autotoc_md185", null ],
206 [ "Game Boy Color map attributes on the NES", "docs_supported_consoles.html#autotoc_md186", null ]
207 ] ]
208 ] ],
209 [ "From Game Boy to Mega Duck / Cougar Boy", "docs_supported_consoles.html#autotoc_md187", [
210 [ "Summary of Hardware changes:", "docs_supported_consoles.html#autotoc_md188", null ],
211 [ "Best Practices", "docs_supported_consoles.html#autotoc_md189", null ],
212 [ "Sound Register Value Changes", "docs_supported_consoles.html#autotoc_md190", null ],
213 [ "Graphics Register Bit Changes", "docs_supported_consoles.html#autotoc_md191", null ],
214 [ "Detailed Register Address Changes", "docs_supported_consoles.html#autotoc_md192", null ]
215 ] ]
216 ] ]
217 ] ],
218 [ "GBDK Toolchain", "docs_toolchain.html", [
219 [ "Overview", "docs_toolchain.html#autotoc_md114", null ],
220 [ "Data Types", "docs_toolchain.html#autotoc_md115", [
221 [ "Using variables in High RAM on the Game Boy", "docs_toolchain.html#autotoc_md116", null ]
222 ] ],
223 [ "Changing Important Addresses", "docs_toolchain.html#autotoc_md117", null ],
224 [ "Compiling programs", "docs_toolchain.html#autotoc_md118", [
225 [ "Makefiles", "docs_toolchain.html#Makefiles", null ],
226 [ "Using Makefiles", "docs_toolchain.html#autotoc_md119", null ],
227 [ "Linker Files and ROM Auto Banking", "docs_toolchain.html#autotoc_md120", null ]
228 ] ],
229 [ "Build Tools", "docs_toolchain.html#autotoc_md121", [
230 [ "lcc", "docs_toolchain.html#autotoc_md122", null ],
231 [ "sdcc", "docs_toolchain.html#autotoc_md123", null ],
232 [ "sdasgb", "docs_toolchain.html#autotoc_md124", null ],
233 [ "bankpack", "docs_toolchain.html#autotoc_md125", null ],
234 [ "sdldgb", "docs_toolchain.html#autotoc_md126", null ],
235 [ "ihxcheck", "docs_toolchain.html#autotoc_md127", null ],
236 [ "makebin", "docs_toolchain.html#autotoc_md128", null ]
237 ] ],
238 [ "GBDK Utilities", "docs_toolchain.html#autotoc_md129", [
239 [ "GBCompress", "docs_toolchain.html#autotoc_md130", null ],
240 [ "png2asset", "docs_toolchain.html#autotoc_md131", [
241 [ "Working with png2asset", "docs_toolchain.html#autotoc_md132", [
242 [ "Terminology", "docs_toolchain.html#autotoc_md133", null ],
243 [ "Conversion Process", "docs_toolchain.html#autotoc_md134", null ],
244 [ "Maps", "docs_toolchain.html#autotoc_md135", null ],
245 [ "Meta sprites", "docs_toolchain.html#autotoc_md136", null ],
246 [ "Super Game Boy Borders (SGB)", "docs_toolchain.html#autotoc_md137", null ]
247 ] ]
248 ] ],
249 [ "makecom", "docs_toolchain.html#autotoc_md138", null ],
250 [ "makenes", "docs_toolchain.html#autotoc_md139", null ],
251 [ "png2hicolorgb", "docs_toolchain.html#autotoc_md140", [
252 [ "Additional Details", "docs_toolchain.html#autotoc_md141", null ]
253 ] ],
254 [ "romusage", "docs_toolchain.html#autotoc_md142", null ]
255 ] ]
256 ] ],
257 [ "Example Programs", "docs_example_programs.html", [
258 [ "banks (various projects)", "docs_example_programs.html#autotoc_md193", null ],
259 [ "comm", "docs_example_programs.html#autotoc_md194", null ],
260 [ "crash", "docs_example_programs.html#autotoc_md195", null ],
261 [ "colorbar", "docs_example_programs.html#autotoc_md196", null ],
262 [ "dscan", "docs_example_programs.html#autotoc_md197", null ],
263 [ "filltest", "docs_example_programs.html#autotoc_md198", null ],
264 [ "fonts", "docs_example_programs.html#autotoc_md199", null ],
265 [ "galaxy", "docs_example_programs.html#autotoc_md200", null ],
266 [ "gb-dtmf", "docs_example_programs.html#autotoc_md201", null ],
267 [ "gbdecompress", "docs_example_programs.html#autotoc_md202", null ],
268 [ "irq", "docs_example_programs.html#autotoc_md203", null ],
269 [ "large map", "docs_example_programs.html#autotoc_md204", null ],
270 [ "metasprites", "docs_example_programs.html#autotoc_md205", null ],
271 [ "lcd isr wobble", "docs_example_programs.html#autotoc_md206", null ],
272 [ "paint", "docs_example_programs.html#autotoc_md207", null ],
273 [ "rand", "docs_example_programs.html#autotoc_md208", null ],
274 [ "ram_fn", "docs_example_programs.html#autotoc_md209", null ],
275 [ "rpn", "docs_example_programs.html#autotoc_md210", null ],
276 [ "samptest", "docs_example_programs.html#autotoc_md211", null ],
277 [ "sgb (various)", "docs_example_programs.html#autotoc_md212", null ],
278 [ "sound", "docs_example_programs.html#autotoc_md213", null ],
279 [ "space", "docs_example_programs.html#autotoc_md214", null ],
280 [ "templates", "docs_example_programs.html#autotoc_md215", null ]
281 ] ],
282 [ "Frequently Asked Questions (FAQ)", "docs_faq.html", [
283 [ "General", "docs_faq.html#autotoc_md216", null ],
284 [ "Licensing", "docs_faq.html#autotoc_md217", null ],
285 [ "Graphics and Resources", "docs_faq.html#autotoc_md218", null ],
286 [ "ROM Header Settings", "docs_faq.html#autotoc_md219", null ],
287 [ "Editors", "docs_faq.html#autotoc_md220", null ],
288 [ "Errors and Warnings", "docs_faq.html#autotoc_md221", null ],
289 [ "Debugging / Compiling / Toolchain", "docs_faq.html#autotoc_md222", null ],
290 [ "API / Utilities", "docs_faq.html#autotoc_md223", null ]
291 ] ],
292 [ "Migrating to new GBDK Versions", "docs_migrating_versions.html", [
293 [ "GBDK-2020 versions", "docs_migrating_versions.html#autotoc_md224", [
294 [ "Porting to GBDK-2020 4.5.0", "docs_migrating_versions.html#autotoc_md225", null ],
295 [ "Porting to GBDK-2020 4.4.0", "docs_migrating_versions.html#autotoc_md226", null ],
296 [ "Porting to GBDK-2020 4.3.0", "docs_migrating_versions.html#autotoc_md227", null ],
297 [ "Porting to GBDK-2020 4.2.0", "docs_migrating_versions.html#autotoc_md228", null ],
298 [ "Porting to GBDK-2020 4.1.1", "docs_migrating_versions.html#autotoc_md229", null ],
299 [ "Porting to GBDK-2020 4.1.0", "docs_migrating_versions.html#autotoc_md230", null ],
300 [ "Porting to GBDK-2020 4.0.6", "docs_migrating_versions.html#autotoc_md231", null ],
301 [ "Porting to GBDK-2020 4.0.5", "docs_migrating_versions.html#autotoc_md232", null ],
302 [ "Porting to GBDK-2020 4.0.4", "docs_migrating_versions.html#autotoc_md233", null ],
303 [ "Porting to GBDK-2020 4.0.3", "docs_migrating_versions.html#autotoc_md234", null ],
304 [ "Porting to GBDK-2020 4.0.2", "docs_migrating_versions.html#autotoc_md235", null ],
305 [ "Porting to GBDK-2020 4.0.1", "docs_migrating_versions.html#autotoc_md236", null ],
306 [ "Porting to GBDK-2020 4.0", "docs_migrating_versions.html#autotoc_md237", null ],
307 [ "Porting to GBDK-2020 3.2", "docs_migrating_versions.html#autotoc_md238", null ],
308 [ "Porting to GBDK-2020 3.1.1", "docs_migrating_versions.html#autotoc_md239", null ],
309 [ "Porting to GBDK-2020 3.1", "docs_migrating_versions.html#autotoc_md240", null ],
310 [ "Porting to GBDK-2020 3.0.1", "docs_migrating_versions.html#autotoc_md241", null ]
311 ] ],
312 [ "Historical GBDK versions", "docs_migrating_versions.html#autotoc_md243", [
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340 [ "GBDK 2.95-2", "docs_releases.html#autotoc_md267", null ],
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346 [ "GBDK 2.91", "docs_releases.html#autotoc_md273", null ],
347 [ "GBDK 2.1.5", "docs_releases.html#autotoc_md274", null ],
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