gbdk-2020 | GameBoy Development Kit |
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gbdk-lib/examples/cross-platform/banks_autobank/Makefile
1 # If you move this project you can change the directory
2 # to match your GBDK root directory (ex: GBDK_HOME = "C:/GBDK/"
3 ifndef GBDK_HOME
4 GBDK_HOME = ../../../
5 endif
6
7 LCC = $(GBDK_HOME)/bin/lcc
8
9 # Set platforms to build here, spaced separated. (These are in the separate Makefile.targets)
10 # They can also be built/cleaned individually: "make gg" and "make gg-clean"
11 # Possible are: gb gbc pocket megaduck sms gg
12 TARGETS = gb pocket megaduck sms gg msxdos nes
13
14 # Configure platform specific LCC flags here:
15 LCCFLAGS_gb = -Wl-yt0x1B # Set an MBC for banking (1B-ROM+MBC5+RAM+BATT)
16 LCCFLAGS_pocket = -Wl-yt0x1B # Usually the same as required for .gb
17 LCCFLAGS_duck = -Wl-yt0x1B # Usually the same as required for .gb
18 LCCFLAGS_gbc = -Wl-yt0x1B -Wm-yc # Same as .gb with: -Wm-yc (gb & gbc) or Wm-yC (gbc exclusive)
19 LCCFLAGS_sms =
20 LCCFLAGS_gg =
21 LCCFLAGS_nes =
22 LCCFLAGS_msxdos =
23
24 LCCFLAGS += $(LCCFLAGS_$(EXT)) # This adds the current platform specific LCC Flags
25
26 # If -autobank is specified then lcc will automatically add -Wm-yoA if no -yo* entry is present
27 LCCFLAGS += -Wl-j -Wm-ya4 -autobank -Wb-ext=.rel -Wb-v # MBC + Autobanking related flags
28
29 # GBDK_DEBUG = ON
30 ifdef GBDK_DEBUG
31 LCCFLAGS += -debug -v
32 endif
33
34
35 CFLAGS = -Iinclude
36
37 # You can set the name of the ROM file here
38 PROJECTNAME = test
39
40 # EXT?=gb # Only sets extension to default (game boy .gb) if not populated
41 SRCDIR = src
42 OBJDIR = obj/$(EXT)
43 RESDIR = res
44 BINDIR = build/$(EXT)
45 MKDIRS = $(OBJDIR) $(BINDIR) # See bottom of Makefile for directory auto-creation
46
47 BINS = $(OBJDIR)/$(PROJECTNAME).$(EXT)
48 CSOURCES = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.c))) $(foreach dir,$(RESDIR),$(notdir $(wildcard $(dir)/*.c)))
49 ASMSOURCES = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.s)))
50 OBJS = $(CSOURCES:%.c=$(OBJDIR)/%.o) $(ASMSOURCES:%.s=$(OBJDIR)/%.o)
51
52 # Builds all targets sequentially
53 all: $(TARGETS)
54
55 compile.bat: Makefile
56 @echo "REM Automatically generated from Makefile" > compile.bat
57 @make -sn | sed y/\\//\\\\/ | grep -v make >> compile.bat
58
59
60 # Compile .c files in "src/" to .o object files
61 $(OBJDIR)/%.o: $(SRCDIR)/%.c
62 $(LCC) $(LCCFLAGS) $(CFLAGS) -c -o $@ $<
63
64 # Compile .c files in "res/" to .o object files
65 $(OBJDIR)/%.o: $(RESDIR)/%.c
66 $(LCC) $(LCCFLAGS) $(CFLAGS) -c -o $@ $<
67
68 # Compile .s assembly files in "src/" to .o object files
69 $(OBJDIR)/%.o: $(SRCDIR)/%.s
70 $(LCC) $(LCCFLAGS) $(CFLAGS) -c -o $@ $<
71
72 # If needed, compile .c files in "src/" to .s assembly files
73 # (not required if .c is compiled directly to .o)
74 $(OBJDIR)/%.s: $(SRCDIR)/%.c
75 $(LCC) $(LCCFLAGS) $(CFLAGS) -S -o $@ $<
76
77 # Link the compiled object files into a .gb ROM file
78 $(BINS): $(OBJS)
79 $(LCC) $(LCCFLAGS) $(CFLAGS) -o $(BINDIR)/$(PROJECTNAME).$(EXT) $(OBJS)
80 rm -f $(BINDIR)/*.map $(BINDIR)/*.ihx $(BINDIR)/*.bin
81
82 clean:
83 @echo Cleaning
84 @for target in $(TARGETS); do \
85 $(MAKE) $$target-clean; \
86 done
87
88 # Include available build targets
89 include Makefile.targets
90
91
92 # create necessary directories after Makefile is parsed but before build
93 # info prevents the command from being pasted into the makefile
94 ifneq ($(strip $(EXT)),) # Only make the directories if EXT has been set by a target
95 $(info $(shell mkdir -p $(MKDIRS)))
96 endif
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