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gbdk-2020

GameBoy Development Kit
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gbdk-lib/examples/gb/apa_image/Makefile

      1 #
      2 # A Makefile that compiles all .c and .s files in "src" and "res" 
      3 # subdirectories and places the output in a "obj" subdirectory
      4 #
      5 
      6 # If you move this project you can change the directory 
      7 # to match your GBDK root directory (ex: GBDK_HOME = "C:/GBDK/"
      8 ifndef GBDK_HOME
      9 	GBDK_HOME = ../../../
     10 endif
     11 
     12 LCC = $(GBDK_HOME)/bin/lcc
     13 PNG2ASSET = $(GBDK_HOME)/bin/png2asset
     14 
     15 # GBDK_DEBUG = ON
     16 ifdef GBDK_DEBUG
     17 	LCCFLAGS += -debug -v
     18 endif
     19 
     20 
     21 # Add directory where image gets converted into (obj/)
     22 # So they can be included with "#include <res/somefile.h>"
     23 LCCFLAGS += -I$(OBJDIR)
     24 
     25 # Make the ROM CGB compatible (but not exclusive)
     26 LCCFLAGS += -Wm-yc
     27 
     28 # You can set the name of the .gb ROM file here
     29 PROJECTNAME = apa_image
     30 
     31 SRCDIR      = src
     32 OBJDIR      = obj
     33 RESOBJSRC   = obj/res
     34 RESDIR      = res
     35 MKDIRS      = $(OBJDIR) $(BINDIR) $(RESOBJSRC) # See bottom of Makefile for directory auto-creation
     36 
     37 BINS	    = $(OBJDIR)/$(PROJECTNAME).gb
     38 
     39 # For png2asset: converting source pngs -> .c -> .o
     40 IMGPNGS     = $(foreach dir,$(RESDIR),$(notdir $(wildcard $(dir)/*.png)))
     41 IMGSOURCES  = $(IMGPNGS:%.png=$(RESOBJSRC)/%.c)
     42 IMGOBJS     = $(IMGSOURCES:$(RESOBJSRC)/%.c=$(OBJDIR)/%.o)
     43 
     44 CSOURCES    = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.c))) $(foreach dir,$(RESDIR),$(notdir $(wildcard $(dir)/*.c)))
     45 ASMSOURCES  = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.s)))
     46 OBJS       = $(CSOURCES:%.c=$(OBJDIR)/%.o) $(ASMSOURCES:%.s=$(OBJDIR)/%.o)
     47 
     48 all: $(BINS)
     49 
     50 compile.bat: Makefile
     51 	@echo "REM Automatically generated from Makefile" > compile.bat
     52 	@make -sn | sed y/\\//\\\\/ | sed s/mkdir\ -p\/mkdir\/ | grep -v make >> compile.bat
     53 
     54 # Use png2asset to convert the png into C formatted metasprite data
     55 # -keep_duplicate_tiles   : Don't remove duplicate tiles
     56 # -map                    : Use "map style" output, not metasprite
     57 # -tiles_only             : Only keep tiles, no map (since APA mode expects tiles in linear order)
     58 # -bpp 2                  : Use 2bpp output
     59 # -c ...                  : Set C output file
     60 # Convert metasprite .pngs in res/ -> .c files in obj/<platform ext>/src/
     61 $(RESOBJSRC)/%.c:	$(RESDIR)/%.png
     62 	$(PNG2ASSET) $< -keep_duplicate_tiles -map -bpp 2 -tiles_only -c $@
     63 
     64 # Compile the pngs that were converted to .c files
     65 # .c files in obj/res/ -> .o files in obj/
     66 $(OBJDIR)/%.o:	$(RESOBJSRC)/%.c
     67 	$(LCC) $(LCCFLAGS) $(CFLAGS) -c -o $@ $<
     68 
     69 # Compile .c files in "src/" to .o object files
     70 $(OBJDIR)/%.o:	$(SRCDIR)/%.c
     71 	$(LCC) $(LCCFLAGS) -c -o $@ $<
     72 
     73 # Compile .c files in "res/" to .o object files
     74 $(OBJDIR)/%.o:	$(RESDIR)/%.c
     75 	$(LCC) $(LCCFLAGS) $(CFLAGS) -c -o $@ $<
     76 
     77 # Compile .s assembly files in "src/" to .o object files
     78 $(OBJDIR)/%.o:	$(SRCDIR)/%.s
     79 	$(LCC) $(LCCFLAGS) -c -o $@ $<
     80 
     81 # If needed, compile .c files in "src/" to .s assembly files
     82 # (not required if .c is compiled directly to .o)
     83 $(OBJDIR)/%.s:	$(SRCDIR)/%.c
     84 	$(LCC) $(LCCFLAGS) -S -o $@ $<
     85 
     86 # Convert images first so they're available when compiling the main sources
     87 $(OBJS):	$(IMGOBJS)
     88 
     89 # Link the compiled object files into a .gb ROM file
     90 $(BINS):	$(OBJS)
     91 	$(LCC) $(LCCFLAGS) -o $(BINS) $(IMGOBJS) $(OBJS)
     92 
     93 clean:
     94 	rm -f  $(OBJDIR)/*.*
     95 	rm -f  $(RESOBJSRC)/*.*
     96 
     97 
     98 # create necessary directories after Makefile is parsed but before build
     99 # info prevents the command from being pasted into the makefile
    100 $(info $(shell mkdir -p $(MKDIRS)))
    101 

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