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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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gbdk-lib/examples/gb/gb-dtmf/frm_lcd.c

      1 /*
      2 
      3  FRAME_LCD.C
      4 
      5  Tile Source File.
      6 
      7  Info:
      8   Form      : All tiles as one unit.
      9   Format    : Gameboy 4 color.
     10   Counter   : None.
     11   Tile size : 8 x 8
     12   Tiles     : 0 to 8
     13 
     14  This file was generated by GBTD v0.5
     15 
     16 */
     17 
     18 /* Start of tile array. */
     19 const unsigned char frame_lcd[] =
     20 {
     21   0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,
     22   0x00,0x1F,0x00,0x18,0x00,0x18,0x00,0x18,
     23   0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,
     24   0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,
     25   0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,
     26   0x00,0xF8,0x00,0x18,0x00,0x18,0x00,0x18,
     27   0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,
     28   0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,
     29   0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
     30   0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
     31   0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,
     32   0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,
     33   0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x1F,
     34   0x00,0x1F,0x00,0x00,0x00,0x00,0x00,0x00,
     35   0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,
     36   0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,
     37   0x00,0x18,0x00,0x18,0x00,0x18,0x00,0xF8,
     38   0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00
     39 };
     40 
     41 /* End of FRAME_LCD.C */

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