gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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gbdk-lib/examples/gb/gb-dtmf/frm_lcd.c
1 /*
2
3 FRAME_LCD.C
4
5 Tile Source File.
6
7 Info:
8 Form : All tiles as one unit.
9 Format : Gameboy 4 color.
10 Counter : None.
11 Tile size : 8 x 8
12 Tiles : 0 to 8
13
14 This file was generated by GBTD v0.5
15
16 */
17
18 /* Start of tile array. */
19 const unsigned char frame_lcd[] =
20 {
21 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,
22 0x00,0x1F,0x00,0x18,0x00,0x18,0x00,0x18,
23 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,
24 0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,
25 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,
26 0x00,0xF8,0x00,0x18,0x00,0x18,0x00,0x18,
27 0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,
28 0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,
29 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
30 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
31 0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,
32 0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,
33 0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x1F,
34 0x00,0x1F,0x00,0x00,0x00,0x00,0x00,0x00,
35 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,
36 0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,
37 0x00,0x18,0x00,0x18,0x00,0x18,0x00,0xF8,
38 0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00
39 };
40
41 /* End of FRAME_LCD.C */
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