gbdk-2020 | GameBoy Development Kit |
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gbdk-lib/examples/gb/gb-dtmf/prs_btn.c
1 /*
2
3 PRESS_BTN.C
4
5 Tile Source File.
6
7 Info:
8 Form : All tiles as one unit.
9 Format : Gameboy 4 color.
10 Counter : None.
11 Tile size : 8 x 8
12 Tiles : 0 to 8
13
14 This file was generated by GBTD v0.5
15
16 */
17
18 /* Start of tile array. */
19 const unsigned char press_btn[] =
20 {
21 0x00,0xFF,0x00,0xFF,0x3F,0xC0,0x3F,0xC0,
22 0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,
23 0x00,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0x00,
24 0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,
25 0x00,0xFE,0x00,0xFC,0xFC,0x00,0xFC,0x00,
26 0xFC,0x00,0xFC,0x00,0xFC,0x00,0xFC,0x00,
27 0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,
28 0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,
29 0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,
30 0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,
31 0xFC,0x00,0xFC,0x00,0xFC,0x00,0xFC,0x00,
32 0xFC,0x00,0xFC,0x00,0xFC,0x00,0xFC,0x00,
33 0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,
34 0x3F,0xC0,0x3F,0xC0,0x00,0xC0,0x00,0x80,
35 0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,
36 0xFF,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,
37 0xFC,0x00,0xFC,0x00,0xFC,0x00,0xFC,0x00,
38 0xFC,0x00,0xFC,0x00,0x00,0x00,0x00,0x00
39 };
40
41 /* End of PRESS_BTN.C */
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