git.y1.nz

gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
README | Files | Log | Refs | LICENSE

gbdk-lib/examples/gb/hblank_copy/src/data.h

      1 #ifndef __DATA_H_INCLUDE__
      2 #define __DATA_H_INCLUDE__
      3 
      4 #include <stdint.h>
      5 
      6 // width and height of the map
      7 #define MAP_WIDTH 14
      8 #define MAP_HEIGHT 9
      9 
     10 // number of animation frames
     11 #define ANIMATION_FRAME_COUNT 64
     12 
     13 typedef struct frame_desc_t {
     14     const uint8_t * tiles;
     15     uint8_t bank;
     16 } frame_desc_t;
     17 
     18 extern const frame_desc_t frames[ANIMATION_FRAME_COUNT];
     19 
     20 #endif

This webpage is intended to be an accessible preview of this repository. To get a fuller picture, clone it and use the git CLI.