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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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gbdk-lib/examples/gb/hicolor/Readme.md

      1 # GBDK Example
      2 This example Requires GBDK-2020 4.2.0 or higher (due to using `vsync()`)
      3 
      4 PNG images placed in the res/hicolor folder will get automatically converted and compiled.
      5 
      6 To use them, include the automatically generated header file (based on the png filename) and then use the `hicolor_start()` and `hicolor_stop()` functions.
      7 
      8 For the current GBDK example ISR implementation there is a limit of 6 sprites per line before the hi-color timing breaks down and there start to be background artifacts.
      9 
     10 # Palette ISR
     11 The new palette update ISR is contributed by Toxa
     12 https://github.com/untoxa
     13 
     14 
     15 # Example image
     16 Example image Pixel art originally by RodrixAP under Creative Commons Attribution 2.0 Generic (CC BY 2.0)
     17 https://www.flickr.com/photos/rodrixap/10591266994/in/album-72157637154901153/
     18 

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