gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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gbdk-lib/examples/megaduck/laptop_printer/src/megaduck_printscreen.h
1 #include <gbdk/platform.h>
2 #include <stdint.h>
3 #include <stdbool.h>
4
5 #ifndef _MEGADUCK_PRINTSCREEN_H
6 #define _MEGADUCK_PRINTSCREEN_H
7
8 #define PRINT_NUM_BLANK_ROWS_AT_END 3u
9
10 // Bitplane offsets into tile pattern data for 2 pass printing
11 #define BITPLANE_0 0
12 #define BITPLANE_1 1
13 #define BITPLANE_BOTH 2
14
15 bool duck_print_screen(void);
16 bool duck_print_blank_row(void);
17
18 #endif // _MEGADUCK_PRINTSCREEN_H
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