gbdk-2020 | GameBoy Development Kit |
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gbdk-support/makecom/noi_file.h
1 // This is free and unencumbered software released into the public domain.
2 // For more information, please refer to <https://unlicense.org>
3 // bbbbbr 2020
4
5 #ifndef _NOI_FILE_H
6 #define _NOI_FILE_H
7
8 #include "list.h"
9
10 #define MAX_STR_LEN 4096
11 #define MAX_SPLIT_WORDS 4
12
13 #define NOI_REC_COUNT_MATCH 3 // "DEF ...symbol_name... ...symbol_value...
14
15 #define ERR_NO_SYMBOLS_LEFT -1
16 #define SYM_VAL_UNSET 0xFFFFFFFF
17
18 #define NOI_REC_START_LEN 4 // length of "DEF "
19 #define NOI_REC_S_L_CHK 2 // length of "s_" or "l_"
20 #define NOI_REC_START 's'
21 #define NOI_REC_LENGTH 'l'
22
23 typedef struct symbol_item {
24 char name[SYM_MAX_STR_LEN];
25 uint32_t addr_start;
26 uint32_t length;
27 uint16_t bank_num;
28 uint32_t src_rom_addr;
29 } symbol_item;
30
31 extern list_type symbol_list;
32 extern uint32_t overlay_count_addr;
33 extern uint32_t overlay_name_addr;
34
35
36 int noi_file_load_symbols(char * filename_in);
37 void noi_init(void);
38 void noi_cleanup(void);
39
40 #endif // _NOI_FILE_H
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