gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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gbdk-support/png2asset/export.h
1 #pragma once
2
3 #include "process_arguments.h"
4 #include "png2asset.h"
5
6 using namespace std;
7
8 struct exportOptions_t {
9
10 size_t color_count, color_start;
11 size_t tiles_count, tiles_start;
12 bool has_palette_data_to_export;
13 };
14
15 string extract_name(string const & name);
16 void calc_palette_and_tileset_export_size(PNG2AssetData* assetData, exportOptions_t* exportOptions);
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