gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
| README | Files | Log | Refs | LICENSE |
gbdk-support/png2asset/maps.h
1 #pragma once
2
3 #include <vector>
4 #include "cmp_int_color.h"
5 #include "process_arguments.h"
6 using namespace std;
7
8
9 void GetMap( PNG2AssetData* assetData);
10 void ExtractTileset(PNG2AssetData* assetData, vector< Tile > & tileset, bool keep_duplicate_tiles);
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