gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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gbdk-support/png2asset/testing/ref/binout_maponly-nopal.h
1 //AUTOGENERATED FILE FROM png2asset
2 // Conversion args: /gameboy.png -o /binout_maponly-nopal.bin -map -bin -maps_only -no_palettes
3
4 #ifndef METASPRITE_binout_maponly_nopal_H
5 #define METASPRITE_binout_maponly_nopal_H
6
7 #include <stdint.h>
8 #include <gbdk/platform.h>
9 #include <gbdk/metasprites.h>
10
11 #define binout_maponly_nopal_TILE_ORIGIN 0
12 #define binout_maponly_nopal_TILE_W 8
13 #define binout_maponly_nopal_TILE_H 8
14 #define binout_maponly_nopal_WIDTH 56
15 #define binout_maponly_nopal_HEIGHT 96
16 #define binout_maponly_nopal_TILE_COUNT 45
17 #define binout_maponly_nopal_MAP_ATTRIBUTES 0
18 extern const unsigned char binout_maponly_nopal_map[84];
19 #define binout_maponly_nopal_map_attributes binout_maponly_nopal_map
20
21 BANKREF_EXTERN(binout_maponly_nopal)
22
23
24 #endif
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