gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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gbdk-support/png2asset/testing/ref/gbdklogo_3.h
1 //AUTOGENERATED FILE FROM png2asset
2 // Conversion args: /GBDK_2020_logo.png -o /gbdklogo_3.c -map -use_nes_attributes -bpp 2 -max_palettes 4 -pack_mode nes -noflip -use_nes_colors
3
4 #ifndef METASPRITE_gbdklogo_3_H
5 #define METASPRITE_gbdklogo_3_H
6
7 #include <stdint.h>
8 #include <gbdk/platform.h>
9 #include <gbdk/metasprites.h>
10
11 #define gbdklogo_3_TILE_ORIGIN 0
12 #define gbdklogo_3_TILE_W 8
13 #define gbdklogo_3_TILE_H 8
14 #define gbdklogo_3_WIDTH 160
15 #define gbdklogo_3_HEIGHT 144
16 #define gbdklogo_3_TILE_COUNT 40
17 #define gbdklogo_3_PALETTE_COUNT 3
18 #define gbdklogo_3_COLORS_PER_PALETTE 4
19 #define gbdklogo_3_TOTAL_COLORS 12
20 #define gbdklogo_3_MAP_ATTRIBUTES gbdklogo_3_map_attributes
21 #define gbdklogo_3_MAP_ATTRIBUTES_WIDTH 20
22 #define gbdklogo_3_MAP_ATTRIBUTES_HEIGHT 32
23 #define gbdklogo_3_MAP_ATTRIBUTES_PACKED_WIDTH 5
24 #define gbdklogo_3_MAP_ATTRIBUTES_PACKED_HEIGHT 8
25 extern const unsigned char gbdklogo_3_map[360];
26 extern const unsigned char gbdklogo_3_map_attributes[40];
27
28 BANKREF_EXTERN(gbdklogo_3)
29
30 extern const palette_color_t gbdklogo_3_palettes[12];
31 extern const uint8_t gbdklogo_3_tiles[640];
32
33 #endif
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