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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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gbdk-support/png2asset/testing/ref/no_pal_map_test.h

      1 //AUTOGENERATED FILE FROM png2asset
      2 // Conversion args: /no_pal_map_test.png -c /no_pal_map_test.c -noflip -map -no_palettes
      3 
      4 #ifndef METASPRITE_no_pal_map_test_H
      5 #define METASPRITE_no_pal_map_test_H
      6 
      7 #include <stdint.h>
      8 #include <gbdk/platform.h>
      9 #include <gbdk/metasprites.h>
     10 
     11 #define no_pal_map_test_TILE_ORIGIN 0
     12 #define no_pal_map_test_TILE_W 8
     13 #define no_pal_map_test_TILE_H 8
     14 #define no_pal_map_test_WIDTH 144
     15 #define no_pal_map_test_HEIGHT 48
     16 #define no_pal_map_test_TILE_COUNT 9
     17 #define no_pal_map_test_MAP_ATTRIBUTES 0
     18 extern const unsigned char no_pal_map_test_map[108];
     19 #define no_pal_map_test_map_attributes no_pal_map_test_map
     20 
     21 BANKREF_EXTERN(no_pal_map_test)
     22 
     23 extern const uint8_t no_pal_map_test_tiles[144];
     24 
     25 #endif

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