gbdk-2020 | GameBoy Development Kit |
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gbdk-support/png2asset/testing/ref/no_pal_map_test.h
1 //AUTOGENERATED FILE FROM png2asset
2 // Conversion args: /no_pal_map_test.png -c /no_pal_map_test.c -noflip -map -no_palettes
3
4 #ifndef METASPRITE_no_pal_map_test_H
5 #define METASPRITE_no_pal_map_test_H
6
7 #include <stdint.h>
8 #include <gbdk/platform.h>
9 #include <gbdk/metasprites.h>
10
11 #define no_pal_map_test_TILE_ORIGIN 0
12 #define no_pal_map_test_TILE_W 8
13 #define no_pal_map_test_TILE_H 8
14 #define no_pal_map_test_WIDTH 144
15 #define no_pal_map_test_HEIGHT 48
16 #define no_pal_map_test_TILE_COUNT 9
17 #define no_pal_map_test_MAP_ATTRIBUTES 0
18 extern const unsigned char no_pal_map_test_map[108];
19 #define no_pal_map_test_map_attributes no_pal_map_test_map
20
21 BANKREF_EXTERN(no_pal_map_test)
22
23 extern const uint8_t no_pal_map_test_tiles[144];
24
25 #endif
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