gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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gbdk-support/png2asset/testing/ref/nums_map_4.c
1 //AUTOGENERATED FILE FROM png2asset
2 // Conversion args: /nums8x8_map_0_to_39.png -o /nums_map_4.c -map -source_tileset /nums8x8_9_to_0.png -entity_tileset /nums8x8_30_to_39.png
3
4 #include <stdint.h>
5 #include <gbdk/platform.h>
6 #include <gbdk/metasprites.h>
7
8 BANKREF(nums_map_4)
9
10
11 const uint8_t nums_map_4_tiles[320] = {
12 0x00,0x00,0x00,0x00,0x4c,0x00,0x52,0x00,0x52,0x00,0x52,0x00,0x0c,0x00,0x00,0x00,
13 0x00,0x00,0x00,0x00,0x24,0x00,0x22,0x00,0x22,0x00,0x22,0x00,0x22,0x00,0x02,0x00,
14 0x00,0x00,0x40,0x00,0x5e,0x00,0x42,0x00,0x44,0x00,0x48,0x00,0x1e,0x00,0x00,0x00,
15 0x00,0x00,0x00,0x00,0x5c,0x00,0x44,0x00,0x4c,0x00,0x44,0x00,0x5c,0x00,0x00,0x00,
16 0x00,0x00,0x00,0x00,0x0a,0x00,0x2a,0x00,0x2a,0x00,0x2e,0x00,0x22,0x00,0x00,0x00,
17 0x00,0x00,0x00,0x00,0x5c,0x00,0x50,0x00,0x5c,0x00,0x44,0x00,0x5c,0x00,0x00,0x00,
18 0x00,0x00,0x00,0x00,0x5c,0x00,0x50,0x00,0x5c,0x00,0x54,0x00,0x5c,0x00,0x00,0x00,
19 0x00,0x00,0x00,0x00,0x5c,0x00,0x44,0x00,0x48,0x00,0x48,0x00,0x48,0x00,0x00,0x00,
20 0x00,0x00,0x00,0x00,0x48,0x00,0x54,0x00,0x48,0x00,0x54,0x00,0x48,0x00,0x00,0x00,
21 0x00,0x00,0x00,0x00,0x2e,0x00,0x2a,0x00,0x2e,0x00,0x22,0x00,0x22,0x00,0x00,0x00,
22 0x00,0x00,0x00,0x00,0x66,0x00,0x29,0x00,0x49,0x00,0x69,0x00,0x06,0x00,0x00,0x00,
23 0x00,0x00,0x00,0x00,0x72,0x00,0x11,0x00,0x21,0x00,0x31,0x00,0x01,0x00,0x01,0x00,
24 0x00,0x00,0x00,0x00,0x6f,0x00,0x21,0x00,0x42,0x00,0x64,0x00,0x0f,0x00,0x00,0x00,
25 0x00,0x00,0x00,0x00,0x6e,0x00,0x22,0x00,0x46,0x00,0x62,0x00,0x0e,0x00,0x00,0x00,
26 0x00,0x00,0x00,0x00,0x05,0x00,0x65,0x00,0x25,0x00,0x47,0x00,0x61,0x00,0x00,0x00,
27 0x00,0x00,0x00,0x00,0x0e,0x00,0x68,0x00,0x2e,0x00,0x42,0x00,0x6e,0x00,0x00,0x00,
28 0x00,0x00,0x00,0x00,0x0e,0x00,0x68,0x00,0x2e,0x00,0x4a,0x00,0x6e,0x00,0x00,0x00,
29 0x00,0x00,0x00,0x00,0x0e,0x00,0x62,0x00,0x24,0x00,0x44,0x00,0x64,0x00,0x00,0x00,
30 0x00,0x00,0x00,0x00,0x04,0x00,0x6a,0x00,0x24,0x00,0x4a,0x00,0x64,0x00,0x00,0x00,
31 0x00,0x00,0x00,0x00,0x07,0x00,0x35,0x00,0x17,0x00,0x21,0x00,0x31,0x00,0x00,0x00
32 };
33
34
35 const unsigned char nums_map_4_map[50] = {
36 0x09,0x08,0x07,0x06,0x05,0x04,0x03,0x02,0x01,0x00,
37 0x09,0x08,0x07,0x06,0x05,0x04,0x03,0x02,0x01,0x00,
38 0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,
39 0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
40 0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfd,0xfe,0xff,
41 };
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