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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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gbdk-support/png2asset/testing/ref/sgb_border_2.h

      1 //AUTOGENERATED FILE FROM png2asset
      2 // Conversion args: /sgb_border.png -c /sgb_border_2.c -map -bpp 4 -max_palettes 4 -pack_mode sgb -use_map_attributes -no_palettes
      3 
      4 #ifndef METASPRITE_sgb_border_2_H
      5 #define METASPRITE_sgb_border_2_H
      6 
      7 #include <stdint.h>
      8 #include <gbdk/platform.h>
      9 #include <gbdk/metasprites.h>
     10 
     11 #define sgb_border_2_TILE_ORIGIN 0
     12 #define sgb_border_2_TILE_W 8
     13 #define sgb_border_2_TILE_H 8
     14 #define sgb_border_2_WIDTH 256
     15 #define sgb_border_2_HEIGHT 224
     16 #define sgb_border_2_TILE_COUNT 107
     17 #define sgb_border_2_MAP_ATTRIBUTES 0
     18 #define sgb_border_2_MAP_ATTRIBUTES_WIDTH 32
     19 #define sgb_border_2_MAP_ATTRIBUTES_HEIGHT 28
     20 #define sgb_border_2_MAP_ATTRIBUTES_PACKED_WIDTH 32
     21 #define sgb_border_2_MAP_ATTRIBUTES_PACKED_HEIGHT 28
     22 extern const unsigned char sgb_border_2_map[1792];
     23 #define sgb_border_2_map_attributes sgb_border_2_map
     24 
     25 BANKREF_EXTERN(sgb_border_2)
     26 
     27 extern const uint8_t sgb_border_2_tiles[3424];
     28 
     29 #endif

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