gbdk-2020 | GameBoy Development Kit |
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gbdk-support/png2asset/testing/ref/sgb_border_2.h
1 //AUTOGENERATED FILE FROM png2asset
2 // Conversion args: /sgb_border.png -c /sgb_border_2.c -map -bpp 4 -max_palettes 4 -pack_mode sgb -use_map_attributes -no_palettes
3
4 #ifndef METASPRITE_sgb_border_2_H
5 #define METASPRITE_sgb_border_2_H
6
7 #include <stdint.h>
8 #include <gbdk/platform.h>
9 #include <gbdk/metasprites.h>
10
11 #define sgb_border_2_TILE_ORIGIN 0
12 #define sgb_border_2_TILE_W 8
13 #define sgb_border_2_TILE_H 8
14 #define sgb_border_2_WIDTH 256
15 #define sgb_border_2_HEIGHT 224
16 #define sgb_border_2_TILE_COUNT 107
17 #define sgb_border_2_MAP_ATTRIBUTES 0
18 #define sgb_border_2_MAP_ATTRIBUTES_WIDTH 32
19 #define sgb_border_2_MAP_ATTRIBUTES_HEIGHT 28
20 #define sgb_border_2_MAP_ATTRIBUTES_PACKED_WIDTH 32
21 #define sgb_border_2_MAP_ATTRIBUTES_PACKED_HEIGHT 28
22 extern const unsigned char sgb_border_2_map[1792];
23 #define sgb_border_2_map_attributes sgb_border_2_map
24
25 BANKREF_EXTERN(sgb_border_2)
26
27 extern const uint8_t sgb_border_2_tiles[3424];
28
29 #endif
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