gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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gbdk-support/png2asset/testing/ref/zgb_nums_map_6.h
1 //AUTOGENERATED FILE FROM png2asset
2 // Conversion args: /nums8x8_map_0_to_39.png -o /zgb_nums_map_6.c -map -use_structs -keep_duplicate_tiles -source_tileset /nums8x8_9_to_0.png
3
4 #ifndef METASPRITE_zgb_nums_map_6_H
5 #define METASPRITE_zgb_nums_map_6_H
6
7 #include <stdint.h>
8 #include <gbdk/platform.h>
9 #include <gbdk/metasprites.h>
10
11 #include "TilesInfo.h"
12 #include "MapInfo.h"
13
14 extern const struct TilesInfo zgb_nums_map_6_tiles_info;
15 extern const struct MapInfo zgb_nums_map_6;
16
17 #endif
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