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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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gbdk-support/png2asset/testing/ref/zgb_nums_map_7.h

      1 //AUTOGENERATED FILE FROM png2asset
      2 // Conversion args: /nums8x8_map_0_to_39.png -o /zgb_nums_map_7.c -map -use_structs -keep_duplicate_tiles -entity_tileset /nums8x8_30_to_39.png
      3 
      4 #ifndef METASPRITE_zgb_nums_map_7_H
      5 #define METASPRITE_zgb_nums_map_7_H
      6 
      7 #include <stdint.h>
      8 #include <gbdk/platform.h>
      9 #include <gbdk/metasprites.h>
     10 
     11 #include "TilesInfo.h"
     12 #include "MapInfo.h"
     13 
     14 extern const struct TilesInfo zgb_nums_map_7_tiles_info;
     15 extern const struct MapInfo zgb_nums_map_7;
     16 
     17 #endif

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