gbdk-2020 | GameBoy Development Kit |
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gbdk-support/png2asset/testing/ref/zgb_sushi_level07.h
1 //AUTOGENERATED FILE FROM png2asset
2 // Conversion args: /sushi_level07.png -c /zgb_sushi_level07.c -b 255 -map -noflip -pack_mode sms -bpp 4 -keep_palette_order -use_structs -keep_palette_order -rel_paths -keep_duplicate_tiles -source_tileset sushi_tiles.png -entity_tileset sushi_objects.png
3
4 #ifndef METASPRITE_zgb_sushi_level07_H
5 #define METASPRITE_zgb_sushi_level07_H
6
7 #include <stdint.h>
8 #include <gbdk/platform.h>
9 #include <gbdk/metasprites.h>
10
11 #include "TilesInfo.h"
12 #include "MapInfo.h"
13
14 extern const struct TilesInfo zgb_sushi_level07_tiles_info;
15 extern const struct MapInfo zgb_sushi_level07;
16
17 #endif
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