SameBoy | Accurate GB/GBC emulator |
| download: https://git.y1.nz/archives/sameboy.tar.gz | |
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commit 5192e3a07be29ff6b0f5aaffbf2b943f17585f42 parent d662407df0440e4318f817e1d5a33086b0922bc3 Author: Lior Halphon <LIJI32@gmail.com> Date: Sun, 3 Sep 2023 15:54:42 +0300 Merge branch 'master' of github.com:LIJI32/SameBoy Diffstat:
| M | Core/display.c | 2 | +- |
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/Core/display.c b/Core/display.c @@ -1054,7 +1054,7 @@ static void render_line(GB_gameboy_t *gb) while (gb->n_visible_objs) { unsigned object_index = gb->visible_objs[gb->n_visible_objs - 1]; - unsigned priority = gb->object_priority == GB_OBJECT_PRIORITY_X? 0 : object_index; + unsigned priority = (gb->object_priority == GB_OBJECT_PRIORITY_X)? 0 : object_index; const object_t *object = &objects[object_index]; gb->n_visible_objs--;
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