SameBoy | Accurate GB/GBC emulator |
| download: https://git.y1.nz/archives/sameboy.tar.gz | |
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commit b4709fd66bd986a5c32b423b317e74ab7a96470d parent 339613263c79716bff6e8d4dd6f1bb0ca3680733 Author: Lior Halphon <LIJI32@gmail.com> Date: Fri, 18 Jun 2021 01:36:29 +0300 Disabled an accuracy-improvement-attempt that caused audio regressions until the proper behavior is well understood, fixes #390 Diffstat:
| M | Core/sm83_cpu.c | 5 | ++++- |
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/Core/sm83_cpu.c b/Core/sm83_cpu.c @@ -288,7 +288,10 @@ static void cycle_write(GB_gameboy_t *gb, uint16_t addr, uint8_t value) gb->apu.square_sweep_calculate_countdown -= 2; } gb->apu.enable_zombie_calculate_stepping = true; - GB_write_memory(gb, addr, 0xFF); + /* TODO: this causes audio regressions in the Donkey Kong Land series. + The exact behavior of this quirk should be further investigated, as it seems + more complicated than a single FF pseudo-write. */ + // GB_write_memory(gb, addr, 0xFF); } GB_write_memory(gb, addr, value); gb->pending_cycles = 4;
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