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SameBoy

Accurate GB/GBC emulator
download: https://git.y1.nz/archives/sameboy.tar.gz
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commit cfcdce81ba38904e7b1f8fe8b553a2dbd7810b69
parent e88a48e0a13f92c565dcc62ff6bd9ce4a8774725
Author: Lior Halphon <LIJI32@gmail.com>
Date:   Wed, 24 Jun 2020 19:15:20 +0300

Fix color in OpenGL when frame blending is disabled

Diffstat:
MShaders/MasterShader.fsh2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Shaders/MasterShader.fsh b/Shaders/MasterShader.fsh @@ -43,7 +43,7 @@ void main() switch (frame_blending_mode) { default: case DISABLED: - frag_color = scale(image, position, input_resolution, output_resolution); + frag_color = pow(scale(image, position, input_resolution, output_resolution), vec4(1.0 / GAMMA)); return; case SIMPLE: ratio = 0.5;

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