SameBoy | Accurate GB/GBC emulator |
| download: https://git.y1.nz/archives/sameboy.tar.gz | |
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commit ecace40fb06fa929cd27a22f5853fc2775e18f93 parent a9c337264e783f234252929da3aeae089a1df8e2 Author: Lior Halphon <LIJI32@gmail.com> Date: Sat, 2 Jan 2021 18:27:21 +0200 Minor APU bug fix Diffstat:
| M | Core/apu.c | 4 | ++++ |
1 file changed, 4 insertions(+), 0 deletions(-)
diff --git a/Core/apu.c b/Core/apu.c @@ -846,6 +846,10 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value) } else { /* Timing quirk: if already active, sound starts 2 (2MHz) ticks earlier.*/ + if (gb->apu.square_channels[index].sample_countdown <= 1) { + gb->apu.square_channels[index].current_sample_index++; + gb->apu.square_channels[index].current_sample_index &= 0x7; + } gb->apu.square_channels[index].sample_countdown = (gb->apu.square_channels[index].sample_length ^ 0x7FF) * 2 + 4 - gb->apu.lf_div; } gb->apu.square_channels[index].current_volume = gb->io_registers[index == GB_SQUARE_1 ? GB_IO_NR12 : GB_IO_NR22] >> 4;
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