gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
| README | Files | Log | Refs | LICENSE |
commit 008ba83fbf1dc4156dc69a7e33275155e8dd3ba4 parent 552550d16ad87c5788a652ea7b1f817f03addf05 Author: bbbbbr <bbbbbr@users.noreply.github.com> Date: Tue, 13 Sep 2022 13:19:35 -0700 Merge pull request #414 from bbbbbr/docs_4_1_0 Docs: licensing and megabuck mbc Diffstat:
| M | docs/pages/10_release_notes.md | 2 | ++ |
| M | gbdk-lib/include/gb/gb.h | 2 | +- |
2 files changed, 3 insertions(+), 1 deletion(-)
diff --git a/docs/pages/10_release_notes.md b/docs/pages/10_release_notes.md @@ -14,6 +14,8 @@ https://github.com/gbdk-2020/gbdk-2020/releases - Platforms - SDCC has renamed the `gbz80` port to `sm83` see @ref faq_gbz80_sm83_old_port_name_error - Added initial support for MSXDOS (`msxdos`) and NES (`nes`). These platforms are not fully supported at this time. See @ref docs_supported_consoles + - Licensing + - Clarified licensing status with consent from GBDK original authors, added licensing folder to distribution - Library - SGB: Use longer wait between the SGB packet transfers - SMS/GG: less garbage on screen when clearing VRAM in the init code diff --git a/gbdk-lib/include/gb/gb.h b/gbdk-lib/include/gb/gb.h @@ -490,7 +490,7 @@ __endasm; \ #define BANKREF_EXTERN(VARNAME) extern const void __bank_ ## VARNAME; /** Makes MEGADUCK MBC switch the active ROM bank - @param b ROM bank to switch to + @param b ROM bank to switch to (max `3` for 64K, or `7` for 128K) */ #define SWITCH_ROM_MEGADUCK(b) \ _current_bank = (b), *(volatile uint8_t *)0x0001 = (b)
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