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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
README | Files | Log | Refs | LICENSE

commit 087296eeecfe0cf765916488b2b55355c2bd5a41
parent dd598281ddc80f8c0139a7fab0f503a873893d43
Author: Toxa <untoxa@mail.ru>
Date:   Fri, 24 Sep 2021 16:34:16 +0300

update ChangeLog

Diffstat:
Mdocs/ChangeLog35+++++++++++++++++++++++++++++++++++
1 file changed, 35 insertions(+), 0 deletions(-)

diff --git a/docs/ChangeLog b/docs/ChangeLog @@ -1,3 +1,38 @@ +gbdk-4.0.5 + - Support for Sega Master Sysyem/Sega Game Gear + - z80 library which provide compatibility layer as well as platform-specific functions + - support for the new targets on the toolchain side + - cross-platform examples (gnu make is required) + - Library fixes/improvements + - low level register/constant definitions for all targets + - DEVICE_* constants + - BANK* macros + - some headers were moved from gb/* into gbdk/* + - bcd.h, console.h, far_ptr.h, font.h, gbdecompress.h, metasprites.h + - new headers: + - gbdk/platform.h: includes specific platform headers depending on the target + - gbdk/incbin.h: INCBIN* macros for including of raw binary data + - gbdk/rledecompress.h: RLE decompression functions + - itoa()/uitoa()/ltoa()/ultoa() require radix parameter (GB target ignores it and assumes radix is 10) + - fixed get_bkg_tile_xy() + - other minor fixes/enhancements + - Toolchain + - lcc + - ability to pass target port/platform + - support for linker files + - bankpack + - support for linker files + - support for SMS/GG specifics + - png2mtspr was renamed to png2asset + - tilemaps/tiledata export without metasprite descriptors + - CGB support + - support for RLE compression in gbcompress + - New examples + - cross-platform examples + - INCBIN example + - on-the-fly RLE data decompression example + - Updated documentation + gbdk-4.0.4 - Updated documentation - Library was improved

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