gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
| README | Files | Log | Refs | LICENSE |
commit 1dfcae9201da133a300d8b983ffc9c70ea6234b1 parent a04c9befb5dedb5e7a1fcafdfd644c716b076976 Author: bbbbbr <bbbbbr@users.noreply.github.com> Date: Sun, 14 Apr 2024 23:33:25 -0700 CI\CD: update interior archive names to follow usual release naming Diffstat:
| M | .github/workflows/gbdk_build_and_package.yml | 26 | ++++++++++++++++++++++---- |
1 file changed, 22 insertions(+), 4 deletions(-)
diff --git a/.github/workflows/gbdk_build_and_package.yml b/.github/workflows/gbdk_build_and_package.yml @@ -95,16 +95,34 @@ jobs: # Needs to be in a separate step than build so that setting the environment var takes effect # - name: Pre-Build Linux/MacOS - if: (matrix.name == 'Linux-x64') || (matrix.name == 'MacOS-x64') || (matrix.name == 'MacOS-arm64') + if: (matrix.name == 'Linux-x64') + shell: bash + run: | + echo "BUILD_PACKAGE_FILENAME=gbdk-linux64.tar.gz" >> $GITHUB_ENV + + - name: Pre-Build Linux/MacOS + if: (matrix.name == 'MacOS-x64') + shell: bash + run: | + echo "BUILD_PACKAGE_FILENAME=gbdk-macos.tar.gz" >> $GITHUB_ENV + + - name: Pre-Build Linux/MacOS + if: (matrix.name == 'MacOS-arm64') shell: bash run: | - echo "BUILD_PACKAGE_FILENAME=gbdk-2020-${{ matrix.name }}.tar.gz" >> $GITHUB_ENV + echo "BUILD_PACKAGE_FILENAME=gbdk-macos-arm64.tar.gz" >> $GITHUB_ENV - name: Pre-Build Windows - if: (matrix.name == 'Windows-x64') || (matrix.name == 'Windows-x32') + if: (matrix.name == 'Windows-x64') + shell: bash + run: | + echo "BUILD_PACKAGE_FILENAME=gbdk-win64.zip" >> $GITHUB_ENV + + - name: Pre-Build Windows + if: (matrix.name == 'Windows-x32') shell: bash run: | - echo "BUILD_PACKAGE_FILENAME=gbdk-2020-${{ matrix.name }}.zip" >> $GITHUB_ENV + echo "BUILD_PACKAGE_FILENAME=gbdk-win32.zip" >> $GITHUB_ENV # ==== Builds ==== - name: Build GBDK-2020 Linux/MacOS
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