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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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commit 3b7174b22e18c7569f8444bf83031434b8b959a8
parent cf90953de57f1adb4a8a65bcb7ed3bd313e92496
Author: bbbbbr <bbbbbr@users.noreply.github.com>
Date:   Wed,  1 Mar 2023 20:18:20 -0800

Merge pull request #484 from ukd1/patch-1

Docs: macOS unsigned binary workaround in Getting Started
Diffstat:
Mdocs/pages/01_getting_started.md11++++++++++-
1 file changed, 10 insertions(+), 1 deletion(-)

diff --git a/docs/pages/01_getting_started.md b/docs/pages/01_getting_started.md @@ -24,13 +24,22 @@ or This should build the example project. You can also navigate into other example project folders and build in the same way. -## Linux / MacOS / Windows with Make installed: +## Linux / macOS / Windows with Make installed: Navigate to the example projects folder (`"examples/gb/"` under your GBDK-2020 install folder) and open a command line. Then type: make This should build all of the examples sequentially. You can also navigate into an individual example project's folder and build it by typing `make`. +@anchor macos_unsigned_security_workaround +### macOS security warnings +If you get a security warning about unsigned binaries on macOS, you will need to unquarrantine the files in the bin folder. This can be fixed using the following steps. + +Open a terminal and navigate to the gbdk bin folder (`"bin/"` under your GBDK-2020 install folder). Then type: + + xattr -d com.apple.quarantine * + + # 3. Use a Template __To create a new project use a template!__

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