gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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commit 41da13930cfb969d3a46fc5f6a6b410e919841d0 parent 390f40d36ad6a01b8592a2a6d5428fb73dcf8507 Author: bbbbbr <bbbbbr@users.noreply.github.com> Date: Sat, 28 Oct 2023 16:07:28 -0700 Merge pull request #589 from LaroldsJubilantJunkyard/develop defaulting default props to zero Diffstat:
| M | gbdk-support/png2asset/process_arguments.cpp | 1 | + |
1 file changed, 1 insertion(+), 0 deletions(-)
diff --git a/gbdk-support/png2asset/process_arguments.cpp b/gbdk-support/png2asset/process_arguments.cpp @@ -45,6 +45,7 @@ int processPNG2AssetArguments(int argc, char* argv[], PNG2AssetArguments* args) args->pack_mode = Tile::GB; args->flip_tiles = true; + args->props_default = 0; args->keep_duplicate_tiles = false; args->include_palettes = true; args->includedMapOrMetaspriteData = true;
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