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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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commit 48265b8e171f04d5fe98f95f2aecd11830cb632c
parent 6cf901ed4738539d4d0937dcf80786fdd0ba8778
Author: Toxa <untoxa@mail.ru>
Date:   Wed,  2 Feb 2022 18:33:43 +0300

ChangeLog

Diffstat:
Mdocs/ChangeLog16++++++++++++++++
1 file changed, 16 insertions(+), 0 deletions(-)

diff --git a/docs/ChangeLog b/docs/ChangeLog @@ -1,3 +1,19 @@ +gbdk-4.0.6 + - Support for MegaDuck + - Library fixes/improvements + - fix RNG for SMS/GG + - check for overflow in metasprites handling routines + - set_*_based_tiles() / set_*_based_submap() set tilemaps using tile offset + - add_low_priority_TIM() set timer ISR handler that allows nested interrupts + - rename gb/BGB_emu.h into gb/EMU_debug.h + - Intellisense-friendly headers (hide SDCC dialect features) + - other minor fixes + - Toolchain + - png2mtspr + - support for 4bpp graphics and SGB borders + - new -tile_origin parameter + - Updated documentation + gbdk-4.0.5 - Support for Sega Master Sysyem/Sega Game Gear - z80 library which provide compatibility layer as well as platform-specific functions

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