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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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commit 4e67919132770c30af4375e5af8a3d82618ad041
parent 545978c518bf71ac3e5a64e638250db88fdbb185
Author: Toxa <untoxa@mail.ru>
Date:   Tue, 17 Aug 2021 16:04:52 +0300

optimize initialization of metasprite rendering function

Diffstat:
Mgbdk-lib/libc/targets/gbz80/metasprites.s14+++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/gbdk-lib/libc/targets/gbz80/metasprites.s b/gbdk-lib/libc/targets/gbz80/metasprites.s @@ -6,16 +6,16 @@ .area _DATA ___current_metasprite:: - .ds 0x02 + .ds 0x02 ___current_base_tile:: - .ds 0x01 -___render_shadow_OAM:: .ds 0x01 - .area _GSINIT - - ld a, #>_shadow_OAM - ld (___render_shadow_OAM), a + .area _INITIALIZED +___render_shadow_OAM:: + .ds 0x01 + + .area _INITIALIZER + .db #>_shadow_OAM .area _CODE

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