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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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commit 51d53a62b3d6651b647d038b9879cb11b4f4b676
parent eeb1efc9ddc23d12fe59e747734cfd67e5ddd309
Author: bbbbbr <bbbbbr@users.noreply.github.com>
Date:   Wed,  8 May 2024 02:11:22 -0700

Merge pull request #660 from bbbbbr/tools/png2asset_use_structs_source_tileset

png2asset: fix broken assumption in comma output for use_structs + source_tilesets
Diffstat:
Mgbdk-support/png2asset/export_c_file.cpp4++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/gbdk-support/png2asset/export_c_file.cpp b/gbdk-support/png2asset/export_c_file.cpp @@ -324,9 +324,9 @@ static void export_c_zgb_per_tile_palette_ids(PNG2AssetData* assetData, FILE* fi fprintf(file, "const uint8_t %s_tile_pals[%d] = {\n\t", assetData->args->data_name.c_str(), (unsigned int)exportOpt.tiles_count); for(vector< Tile >::iterator it = assetData->tiles.begin() + exportOpt.tiles_start; it != assetData->tiles.end(); ++it) { - if(it != assetData->tiles.begin()) - fprintf(file, ", "); fprintf(file, "%d", it->pal); + if (it + 1 != assetData->tiles.end()) + fprintf(file, ", "); } fprintf(file, "\n};\n"); }

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