gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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commit 568bf98b11a8ea7d5fea81208e7798d7ebd4260d parent ae0adcb6336edaa3abe2f93b140e2fbfe0df1bac Author: Toxa <untoxa@mail.ru> Date: Tue, 7 May 2024 18:05:43 +0300 Merge branch 'develop' of https://github.com/gbdk-2020/gbdk-2020 into develop Diffstat:
6 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/docs/pages/06b_supported_consoles.md b/docs/pages/06b_supported_consoles.md @@ -368,7 +368,7 @@ This entire section is written as a guide on porting GB projects to NES. If you ### Mapper -Currently the NES support in GBDK uses UNROM-512 (Mapper30) with single-screen mirroring (the mapper2 subset of Mapper30). +Currently the NES support in GBDK uses UNROM-512 (Mapper30) with single-screen mirroring. ### Buffered mode vs direct mode diff --git a/gbdk-support/png2asset/export_c_file.cpp b/gbdk-support/png2asset/export_c_file.cpp @@ -340,7 +340,7 @@ static void export_c_zgb_tiles_struct(PNG2AssetData* assetData, FILE* file, int fprintf(file, "\t.num_frames=%d," " // num tiles\n", (unsigned int)assetData->tiles.size() * (assetData->image.tile_h >> 3)); fprintf(file, "\t.data=%s_tiles," " // tiles\n", assetData->args->data_name.c_str()); - fprintf(file, "\t.num_pals=%d," " // num palettes\n", (unsigned int)(assetData->image.total_color_count / assetData->image.colors_per_pal)); + fprintf(file, "\t.num_pals=%d," " // num palettes\n", (unsigned int)(exportOpt.color_count / assetData->image.colors_per_pal)); fprintf(file, "\t.pals=%s_palettes," " // palettes\n", assetData->args->data_name.c_str()); if(!assetData->args->use_map_attributes) diff --git a/gbdk-support/png2asset/testing/ref/zgb_nums_map_2.c b/gbdk-support/png2asset/testing/ref/zgb_nums_map_2.c @@ -147,7 +147,7 @@ BANKREF(zgb_nums_map_2_tiles_info) const struct TilesInfo zgb_nums_map_2_tiles_info = { .num_frames=40, // num tiles .data=zgb_nums_map_2_tiles, // tiles - .num_pals=1, // num palettes + .num_pals=0, // num palettes .pals=zgb_nums_map_2_palettes, // palettes .color_data=zgb_nums_map_2_tile_pals, // tile palettes }; diff --git a/gbdk-support/png2asset/testing/ref/zgb_nums_map_4.c b/gbdk-support/png2asset/testing/ref/zgb_nums_map_4.c @@ -107,7 +107,7 @@ BANKREF(zgb_nums_map_4_tiles_info) const struct TilesInfo zgb_nums_map_4_tiles_info = { .num_frames=30, // num tiles .data=zgb_nums_map_4_tiles, // tiles - .num_pals=1, // num palettes + .num_pals=0, // num palettes .pals=zgb_nums_map_4_palettes, // palettes .color_data=zgb_nums_map_4_tile_pals, // tile palettes }; diff --git a/gbdk-support/png2asset/testing/ref/zgb_nums_map_6.c b/gbdk-support/png2asset/testing/ref/zgb_nums_map_6.c @@ -147,7 +147,7 @@ BANKREF(zgb_nums_map_6_tiles_info) const struct TilesInfo zgb_nums_map_6_tiles_info = { .num_frames=40, // num tiles .data=zgb_nums_map_6_tiles, // tiles - .num_pals=1, // num palettes + .num_pals=0, // num palettes .pals=zgb_nums_map_6_palettes, // palettes .color_data=zgb_nums_map_6_tile_pals, // tile palettes }; diff --git a/gbdk-support/png2asset/testing/ref/zgb_nums_map_8.c b/gbdk-support/png2asset/testing/ref/zgb_nums_map_8.c @@ -107,7 +107,7 @@ BANKREF(zgb_nums_map_8_tiles_info) const struct TilesInfo zgb_nums_map_8_tiles_info = { .num_frames=30, // num tiles .data=zgb_nums_map_8_tiles, // tiles - .num_pals=1, // num palettes + .num_pals=0, // num palettes .pals=zgb_nums_map_8_palettes, // palettes .color_data=zgb_nums_map_8_tile_pals, // tile palettes };
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