gbdk-2020 | GameBoy Development Kit |
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commit 5fa361b08e86bb90f3f74e680f9a5cb534781bff parent 0b96abf3a0d33ea29a40ef7ce0bbc8e15ea70193 Author: Toxa <untoxa@mail.ru> Date: Wed, 11 Mar 2026 10:33:19 +0300 NES: define DEVICE_SUPPORTS_COLOR for the NES platform Diffstat:
| M | gbdk-lib/include/nes/nes.h | 4 | ++++ |
1 file changed, 4 insertions(+), 0 deletions(-)
diff --git a/gbdk-lib/include/nes/nes.h b/gbdk-lib/include/nes/nes.h @@ -630,6 +630,10 @@ void refresh_OAM(void) NO_OVERLAY_LOCALS; #define SPRITES_8x8 \ shadow_PPUCTRL &= ~PPUCTRL_SPR_8X16; +/** Macro returns TRUE if device supports color + * (it always does on NES) + */ +#define DEVICE_SUPPORTS_COLOR (TRUE) /**
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