gbdk-2020 | GameBoy Development Kit |
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commit 61bdc20295cec4814ed0eb41f8a8406fcda9a952 parent b94c62d04da69b6684251c6103e74835b7bef194 Author: bbbbbr <reg+github@roughhousing.com> Date: Wed, 23 Jun 2021 20:32:29 -0700 Merge pull request #207 from bbbbbr/docs_misc2 docs: faq: Add link to global list of functions and variables Diffstat:
| M | docs/pages/08_faq.md | 8 | ++++++-- |
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/docs/pages/08_faq.md b/docs/pages/08_faq.md @@ -45,11 +45,15 @@ - You can use the @ref lcc_debug "lcc debug flag" <!-- --> - Is it possible to generate a debug symbol file (`.sym`) compatible with the @ref bgb emulator? - - Yes, turn on `.noi` output (LCC argument: `-Wl-j` or `-debug` and then use `-Wm-yS` with LCC (or `-yS` with makebin directly). <!-- --> + - Yes, turn on `.noi` output (LCC argument: `-Wl-j` or `-debug` and then use `-Wm-yS` with LCC (or `-yS` with makebin directly). <!-- --> # API / Utilities + - Is there a list of all functions in the API? + - [Functions](globals_func.html) + - [Variables](globals_vars.html) <!-- --> + - Can I use the `float` type to do floating point math? - - There is no support for 'float' in GBDK-2020. + - There is no support for 'float' in GBDK-2020. <!-- --> - Why are 8 bit numbers not printing correctly with printf()? - To correctly pass chars/uint8s for printing, they must be explicitly re-cast as such when calling the function. See docs_chars_varargs for more details. <!-- -->
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