git.y1.nz

gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
README | Files | Log | Refs | LICENSE

commit 6ff58a9ab7b72cbf409314cc0bf6464644891866
parent 7f82c23b4e8f6878d62bc5a52895146a1147bd14
Author: bbbbbr <reg+github@roughhousing.com>
Date:   Wed, 22 Sep 2021 15:24:24 -0700

Merge pull request #269 from bbbbbr/docs_4_0_5

Docs: 4.0.5 Add known issue about cross platform banks example on macOS
Diffstat:
Mdocs/pages/10_release_notes.md1+
1 file changed, 1 insertion(+), 0 deletions(-)

diff --git a/docs/pages/10_release_notes.md b/docs/pages/10_release_notes.md @@ -13,6 +13,7 @@ https://github.com/gbdk-2020/gbdk-2020/releases - SDCC: `z80instructionSize() failed to parse line node, assuming 999 bytes` - This is a known issue with the SDCC Peephole Optimizer parsing and can be ignored. - `-bo<n>` and `-ba<n>` are not supported by the Windows build of @ref sdcc + - On macOS the cross platform `banks` example has problems parsing the filename based ROM and RAM bank assignments into `-bo<n>` and `-ba<n>` - Added support for new consoles. See @ref docs_supported_consoles - Analogue Pocket (`ap`) - Sega Master System (`sms`) and Game Gear (`gg`)

This webpage is intended to be an accessible preview of this repository. To get a fuller picture, clone it and use the git CLI.