git.y1.nz

gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
README | Files | Log | Refs | LICENSE

commit a714de237e55cea04b798385f6c491ea25b8d29c
parent f3af8db79cf11d5901e645e3c906219929c894c8
Author: Toxa <untoxa@mail.ru>
Date:   Sat,  5 Aug 2023 11:56:38 +0300

GB: define legacy Game Boy constants through the cross-platform hardware constants

Diffstat:
Mgbdk-lib/include/gb/gb.h8++++----
1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/gbdk-lib/include/gb/gb.h b/gbdk-lib/include/gb/gb.h @@ -159,16 +159,16 @@ #define SCREENHEIGHT DEVICE_SCREEN_PX_HEIGHT /** The Minimum X position of the Window Layer (Left edge of screen) @see move_win() */ -#define MINWNDPOSX 0x07U +#define MINWNDPOSX DEVICE_WINDOW_PX_OFFSET_X /** The Minimum Y position of the Window Layer (Top edge of screen) @see move_win() */ -#define MINWNDPOSY 0x00U +#define MINWNDPOSY DEVICE_WINDOW_PX_OFFSET_Y /** The Maximum X position of the Window Layer (Right edge of screen) @see move_win() */ -#define MAXWNDPOSX 0xA6U +#define MAXWNDPOSX (DEVICE_WINDOW_PX_OFFSET_X + DEVICE_SCREEN_PX_WIDTH - 1) /** The Maximum Y position of the Window Layer (Bottom edge of screen) @see move_win() */ -#define MAXWNDPOSY 0x8FU +#define MAXWNDPOSY (DEVICE_WINDOW_PX_OFFSET_Y + DEVICE_SCREEN_PX_HEIGHT - 1) /** Interrupt handlers

This webpage is intended to be an accessible preview of this repository. To get a fuller picture, clone it and use the git CLI.