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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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commit bf8689ed74ab026b94c651bafb1ef8e0d61dc511
parent bcd716617e8edf64282e6494e601e3cbeb897b34
Author: Toxa <untoxa@mail.ru>
Date:   Sun, 21 Jan 2024 15:09:01 +0300

EXAMPLES: put sprites to the center of the screen in the multiplayer example

Diffstat:
Mgbdk-lib/examples/cross-platform/multiplayer/src/multiplayer.c4+++-
1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/gbdk-lib/examples/cross-platform/multiplayer/src/multiplayer.c b/gbdk-lib/examples/cross-platform/multiplayer/src/multiplayer.c @@ -14,7 +14,9 @@ void main(void) { set_sprite_data(0, 4, sprite_data); for (uint8_t i = 0; i < 4; i++) { set_sprite_tile(i, i); - move_sprite(i, (i << 3) + 64, 64); + move_sprite(i, + DEVICE_SPRITE_PX_OFFSET_X + (i << 3) + ((DEVICE_SCREEN_PX_WIDTH - (4 * 8)) / 2), + DEVICE_SPRITE_PX_OFFSET_Y + ((DEVICE_SCREEN_PX_HEIGHT - 8) / 2)); } SHOW_SPRITES;

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