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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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commit ccdff22a6b3d3cfe0c89dbacefbbf6aeadb771e6
parent 35bde80f2f2243fe16c15e452b23690d4fde2234
Author: bbbbbr <bbbbbr@users.noreply.github.com>
Date:   Thu, 25 Apr 2024 19:00:49 -0700

Merge pull request #645 from bbbbbr/lcc/wl_u_note

lcc: add note about -Wl-u requiring an sdcc patch
Diffstat:
Mgbdk-support/lcc/lcc.c3+++
1 file changed, 3 insertions(+), 0 deletions(-)

diff --git a/gbdk-support/lcc/lcc.c b/gbdk-support/lcc/lcc.c @@ -976,6 +976,9 @@ static void opt(char *arg) { llist[L_ARGS] = append("-j", llist[L_ARGS]); // linker: .noi output alist = append("-l", alist); // assembler: .lst output + // -Wl-u currently requires a patch to SDCC so it warns instead errors out and + // build fails if no matching .lst file is present for an object file. + // For example: When the user includes a pre-built object file for a music driver llist[L_ARGS] = append("-u", llist[L_ARGS]); // linker: .lst -> .rst address update llist[L_ARGS] = append("-w", llist[L_ARGS]); // linker: wide listing in .map file return;

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