gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
| README | Files | Log | Refs | LICENSE |
commit de24f4ac1d3b01dd8ae4613fb527d244bf4a3b87 parent 2449eab9ce1d8515cb9d44534f2981802fdf19c8 Author: bbbbbr <bbbbbr@users.noreply.github.com> Date: Wed, 8 May 2024 12:18:05 -0700 Merge pull request #662 from bbbbbr/docs_4_3 Docs: minor updates to changelog Diffstat:
| M | docs/ChangeLog | 2 | +- |
| M | docs/pages/09_migrating_new_versions.md | 2 | +- |
| M | docs/pages/10_release_notes.md | 3 | ++- |
3 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/docs/ChangeLog b/docs/ChangeLog @@ -28,7 +28,7 @@ gbdk-4.3.0 - makebin: Fixed crash when using -yS (-Wm-yS with lcc) - bankpack: Added -banktype= to allow forcing a bank type to CODE or LIT before packing starts - Examples - - Added HBlank copy, Read SNES joypads on NES, Game Boy Printer, Joypad test, Display System + - Added HBlank copy, Read SNES joypads on NES, Game Boy Printer, Joypad test, Display System, Platformer - Wav sample: play waveforms on the SMS/GG PSG - Fixes for SMS/GG: Fonts, Large Map, gbdecompress - Removed Analogue Pocket examples that were just duplicates of Game Boy ones diff --git a/docs/pages/09_migrating_new_versions.md b/docs/pages/09_migrating_new_versions.md @@ -6,7 +6,7 @@ This section contains information that may be useful to know or important when u ## Porting to GBDK-2020 4.3.0 - GBDK now requires ~SDCC 4.4 or higher with GBDK-2020 patches for the z80 and NES - - Changed calling convention for @ref printf() and @ref sprintf() to be `REENTRANT` + - Changed to new calling convention for @ref printf(), @ref sprintf(), @ref abs() - Changed to new SDCC calling convention for @ref set_bkg_tile_xy(), @ref set_win_tile_xy() - Recommend using: - @ref CURRENT_BANK instead of `_current_bank` diff --git a/docs/pages/10_release_notes.md b/docs/pages/10_release_notes.md @@ -17,7 +17,7 @@ https://github.com/gbdk-2020/gbdk-2020/releases - Library - Added @ref get_system() which indicates system speed - @ref SYSTEM_60HZ, @ref SYSTEM_50HZ, @ref SYSTEM_BITS_DENDY, @ref SYSTEM_BITS_NTSC, @ref SYSTEM_BITS_PAL, @ref SYSTEM_NTSC - - Changed calling convention for @ref printf() and @ref sprintf() to be `REENTRANT` + - Changed to new calling convention for @ref printf(), @ref sprintf(), @ref abs() - Changed @ref EMU_printf() to remove dependency on stdio.h added similar @ref EMU_fmtbuf() - Fixed @ref emu_debug.h macros missing a trailing space - NES @@ -91,6 +91,7 @@ https://github.com/gbdk-2020/gbdk-2020/releases - Added Game Boy Printer example - Added Joypad testing example - Added Display System example to demonstrate @ref get_system() + - Added Platformer example - Added `GBDK_DEBUG` Makefile environment var for turning on/off debug flags - Changed wav sample: play waveforms on the SMS/GG PSG - Changed Random Number example: only call @ref initrand() once
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