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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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commit e0c4a379485accf24db0ea058e3a905b2b6fa49b
parent c99cabc69d9fdf8e2caff01b42c8d663d6bcd6bf
Author: bbbbbr <bbbbbr@users.noreply.github.com>
Date:   Fri, 28 Oct 2022 00:03:37 -0700

Merge pull request #434 from bbbbbr/nes/no_peep

LCC: Turn on  --no-peep for NES target to work around SDCC issue
Diffstat:
Mgbdk-support/lcc/targets.c2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/gbdk-support/lcc/targets.c b/gbdk-support/lcc/targets.c @@ -159,7 +159,7 @@ CLASS classes[] = { .rom_extension= EXT_NES, .cpp = "%cpp% %cppdefault% -DINT_16_BITS $1 $2 $3", .include = "%includedefault%", - .com = "%com% %comdefault% -Wa%asdefault% -DINT_16_BITS $1 %comflag% $2 -o $3", + .com = "%com% %comdefault% -Wa%asdefault% --no-peep -DINT_16_BITS $1 %comflag% $2 -o $3", .as = "%as_6500% %asdefault% $1 $3 $2", .bankpack = "%bankpack% -plat=nes $1 $2", .ld = "%ld% -n -i -j $1 %libs_include% $3 %crt0dir% $2",

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