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gbdk-2020

GameBoy Development Kit
download: https://git.y1.nz/archives/gbdk.tar.gz
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commit e3cfe1a90d1e13bc333eb2cf1cb083c7ac681793
parent ffe934a8435f65493b47585de49edec75a15b373
Author: Toxa <untoxa@mail.ru>
Date:   Fri, 27 May 2022 12:27:03 +0300

Merge branch 'develop' of https://github.com/gbdk-2020/gbdk-2020 into develop

Diffstat:
Mgbdk-support/bankpack/bankpack.c6+++---
1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/gbdk-support/bankpack/bankpack.c b/gbdk-support/bankpack/bankpack.c @@ -33,7 +33,8 @@ static void display_help(void) { "-h : Show this help\n" "-lkin=<file> : Load object files specified in linker file <file>\n" "-lkout=<file>: Write list of object files out to linker file <file>\n" - "-yt<mbctype> : Set MBC type per ROM byte 149 in Decimal or Hex (0xNN) (see pandocs)\n" + "-yt<mbctype> : Set MBC type per ROM byte 149 in Decimal or Hex (0xNN)\n" + " ([see pandocs](https://gbdev.io/pandocs/The_Cartridge_Header.html#0147---cartridge-type))\n" "-mbc=N : Similar to -yt, but sets MBC type directly to N instead\n" " of by intepreting ROM byte 149\n" " mbc1 will exclude banks {0x20,0x40,0x60} max=127, \n" @@ -179,4 +180,4 @@ int main( int argc, char *argv[] ) { } return ret; // Exit with failure by default -} - +}

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