gbdk-2020 | GameBoy Development Kit |
| download: https://git.y1.nz/archives/gbdk.tar.gz | |
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commit 5450ff5219897e416d8d39699d3348916ec7549e parent a556408048df09d3953bc5e61ca4ee4280a5e4bb Author: Toxa <untoxa@mail.ru> Date: Thu, 19 Aug 2021 11:06:21 +0300 fix https://github.com/gbdk-2020/gbdk-2020/issues/232 Diffstat:
| M | gbdk-lib/libc/targets/gbz80/set_t.s | 14 | +++++++------- |
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/gbdk-lib/libc/targets/gbz80/set_t.s b/gbdk-lib/libc/targets/gbz80/set_t.s @@ -9,8 +9,11 @@ _set_tiles:: PUSH BC - - LDHL SP, #7 + CALL 1$ + POP BC + RET +1$: + LDHL SP, #9 LD A, (HL-) LD D, A LD A, (HL-) @@ -19,7 +22,7 @@ _set_tiles:: LD A, (HL-) LD E, A LD D, (HL) - LDHL SP, #13 + LDHL SP, #15 LD A, (HL-) LD B, A LD A, (HL-) @@ -28,7 +31,4 @@ _set_tiles:: LD L, (HL) LD H, A - CALL .set_xy_tt ;; Set background tile from (BC) at XY = DE, size WH on stack, to vram from address (HL) - - POP BC - RET + JP .set_xy_tt ;; Set background tile from (BC) at XY = DE, size WH on stack, to vram from address (HL)
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